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Content

That's right; this time it's retro.

Simply extract the contents of the archive into your primary VAM installation folder. Make sure that you download all dependencies from the VAM Resource Manager. Alternatively, you can also download them directly here. (Warning: 1Gb File) I have decided to include this alternate option to guarantee that you will be able to access the dependencies.

I have included additional image stills from the game. Check them out if you are confused. Total playtime is approximately 30 minutes minimum. It takes approximately 1 minute for the scene to load on my system, with VAM installed on an SSD. Loading the first time may take longer, be sure to enable caching.

Please take a look at the three screenshots which have useful information for interacting with the scene which may be unfamiliar :) In particular the third screenshot has important information for handling a common Embody bug. I will release a patch soon.

Update 1:

  • Added a small, hopefully non-obtrusive button to escape Player POV if it gets stuck
  • Added cut content, gym sex fantasy scene
  • Added scene file for creating the porno film

Music Credits:

Calmant by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3471-calmant

License: https://filmmusic.io/standard-license

Mourning Song by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4086-mourning-song

License: https://filmmusic.io/standard-license

Files

Comments

SuperSamot

That was fast, well done !

Anonymous

Wow! Very impressive! Probably one of the best, if not the best scene I tried in VAM. I can't even imagine how long it took to create that! Great job! Only thing my brain can't handle it seems, how do you interact with the fuse?

eclipse

Great scene. I could spend paragraphs writing about how great this experience is overall, but I'd rather get straight to the point. Please understad, this scene is fantastic and this is just some constructive criticism. When playing the Night Trap game, many of the scenes feel way too dark to see anything. I know more lights might ruin the creepy horror mood, but I think it's worth it for functional purposes. Also, I can't see to achieve free movement when playing the night trap game. I feel my face is too close to the screen in embody and sometimes it's hard to select the precise area I want to go to. Plus, it would obviously be easier to float around, clipping through walls to find the intruder. I know this isn't the intent of the game, but I spent about an hour playing with this scene and couldn't trap the intruder once. The only time I saw him was when he was in the upstairs hallway masturbating and I believe it was too late to do anything. So I might be inept in playing your scene the way you intended, but I feel the addition of more lighting could definitely make the game more practical.

lutherslade

On an HTC Vive you must point at the fuse, press your thumb down to target it, then press the trigger to grab and drag it. I'm not sure how the VAM controls work with other controllers but I imagine similarly.

Bill

Get the fuck out of my head. I freaking loved this game growing up.. You are the greatest!

ZZ

Hi, i have a problem with the embody plugin, let's see if you can help me... as soon as i play any scene with the embody plugin, the view starts rotating left and there's nothing i can do to stop it (i think i tried all the switches and bars in the options, nothing changes), and it gives me immediately a very bad nausea, so i can't even remotely enjoy the scene... does anybody know a workaround for this problem? i have a vive (first model)

ZZ

i've asked in acidbubble's discord and realized the problem was with an external peripheral (simracing pedals)

ZZ

is it too much to ask for a version of the game with no movement (just teleport)? or at least a way to cut to the chase and see the "fun part"... at the moment i really can't play the game because it gives me terrible nausea...

ZZ

Acidbubbles says: "There's support for fade in/out using VAMOverlays (I use it in some no-movement scenes), but it's up to the scene author to decide what to use." could this be the solution to my problems?