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Rendering is coming to an end 🙃

I am aiming for a release on Sunday, unless some unforeseen bullshit happens (again) along the way. I don't have any reason to think that, but that's the thing about unforeseen issues, you don't know about them until they are right in your face.

Lately I tried to implement the improvements to fluid and fur simulation I've talked about into the current animation, and of course it didn't work properly. Figuring out a solution would delay this animation even more so I'm just using what works for now to get it done.

Making a gay and straight version at the same time is challenging, but I've rethought the way I make these animations to limit these problems from occurring though, and things will be smoother going forward. 


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