November 18 Update (Patreon)
Content
New Game Minus #1: Changing Faces
My new book is out! Since the price is $3, I've sent it via message to all $5 backers - hope you enjoy if you're into this sort of fiction. Longtime $1 patrons, you may qualify as well, so message me if interested.
Meanwhile, I'm hoping the launch will go well. Compared to Steam, which throws you into the ocean and gives you a short chance to swim, Amazon starts you at the bottom of the ocean. It's less stressful, in a way, but you have to claw your way up to getting any real attention. I'm trying to do a few things to help, so if you like clicking on things, read on.
Right now I have one mediocre review on Amazon.com and two good reviews on Amazon.ca, oddly enough. The first step is to get a decent number of reviews via Amazon - anybody who reads this sort of book, I'd be incredibly grateful for a review if you're so inclined!
A patron has actually posted a public review on r/fantasy, which is a pretty big subreddit. I'm going to cross my fingers and hope it stays visible for a while:
https://old.reddit.com/r/Fantasy/comments/9y6u59/review_changing_faces_by_sarah_lin_an_excellent/
I've also advertised in the relevant subreddits:
https://old.reddit.com/r/litrpg/comments/9y08yi/changing_faces_new_game_minus_1/
https://old.reddit.com/r/haremfantasybooks/comments/9y0cx9/changing_faces_new_game_minus_1/
So yes, fingers crossed that the book will do well. As I've said, at minimum I'll finish this experiment, but if you enjoy what I've written so far, let me know. ^-^
Scattered Work
I try to always be as transparent as I can be, which means that some weeks I have to say that things didn't go as planned. I reorganized my notes for the second part of the Gawnfall Council, fixing things based on recent changes, and rebalancing based on everyone's detailed feedback. But when it came time to start executing it... I hesitated.
This is going to be another densely interwoven section that requires a ton of focus, and I've been feeling heavy lately due to some personal issues, so I didn't feel like I had enough focus to give. So instead I found myself spending most of the week on myriad tasks that are less intensive. I'll get into those this post.
Novel: It got released, more info above.
Desecration of Wings: Valve allowed me to submit trading cards, finally, so it'd be unwise not to get them finished in time for the autumn/winter sales. They haven't been approved yet, but hopefully I've finished the majority of the busywork for these.
Don't Save the Princess: I spent a while looking through public sound libraries to find SFX for the whole game. Also took a bit to give Santy the last commission instructions he needs. Once these are implemented, the game should feel more complete and be closer to the beta stage.
Once Ever After: Ever since I set this aside in favor of TLS, I've struggled to regain my momentum. But I've been enjoying working on this lately, though I don't anticipate too much more time spent on it in the near future. I'm not going to finish it this month or this year, but the game is closer to the stage where I'd consider letting you guys play all my work so far.
I feel good about the work I did this week and a bit refreshed overall. I can't promise I'll be able to dive into TLS, especially since there are some big unknowns, but I hope next week I'll be able to report that I startled tackling the rest of the council.