TLS 0.74.2 - The Finaler Battle (Patreon)
Content
It's been a week, so it's time for a fresh new thread! You can keep playing on an old build, of course, but please double-check any reported bugs from an older version or update for any new testing.
Link: https://mega.nz/file/mgkkWQpR#3yG7TzLg7cpgmBO3l0-YWGb5Q00DyqDrJmTCdNjfCNM
RTP: https://mega.nz/file/iss0ha4B#9iqbHy-Vn02v39u_b8PmP3eSG2zn_gP4eN1KNTlCDRI
TLS 0.74.2
- One additional save point added to final battle events.
- Added an opportunity to change equipment after the prison sequence.
- Altina now has the opportunity to gain a new skill during the final battle.
- New additions to various calculations, including slight rebalancing.
- The music is more consistent in several sections thanks to a new script from Lamsey, who also contributed a couple edited tracks.
- Hopefully all the collision issues dealt with, but I haven't thoroughly tested every map.
- Mostly polishing.
This definitely isn't the final build, as I've received fairly few reports about balance (unsurprisingly, it's taking the community a while to look through all the variable math). However, this one does fix a number of bugs that had a negative effect on the experience in addition to the usual polishing.
The first build was actually pretty clean, but this one is another step up. So for those who have been telling me they've been waiting, go ahead! Ordinarily I say to wait if you only want to play once, but in this case... it's not like there will be a lot of complex events after this for your choices to affect. ^-^
Anyway, we are on a steady path toward this update being fully polished, but I don't know how long it will take. Lots going on; bigger post on Sunday.