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It's been a week, so it's time for a fresh new thread! You can keep playing on an old build, of course, but please double-check any reported bugs from an older version or update for any new testing.

Link: https://mega.nz/file/mgkkWQpR#3yG7TzLg7cpgmBO3l0-YWGb5Q00DyqDrJmTCdNjfCNM

RTP: https://mega.nz/file/iss0ha4B#9iqbHy-Vn02v39u_b8PmP3eSG2zn_gP4eN1KNTlCDRI

TLS 0.74.2

- One additional save point added to final battle events.

- Added an opportunity to change equipment after the prison sequence.

- Altina now has the opportunity to gain a new skill during the final battle.

- New additions to various calculations, including slight rebalancing.

- The music is more consistent in several sections thanks to a new script from Lamsey, who also contributed a couple edited tracks.

- Hopefully all the collision issues dealt with, but I haven't thoroughly tested every map.

- Mostly polishing.

This definitely isn't the final build, as I've received fairly few reports about balance (unsurprisingly, it's taking the community a while to look through all the variable math). However, this one does fix a number of bugs that had a negative effect on the experience in addition to the usual polishing.

The first build was actually pretty clean, but this one is another step up. So for those who have been telling me they've been waiting, go ahead! Ordinarily I say to wait if you only want to play once, but in this case... it's not like there will be a lot of complex events after this for your choices to affect. ^-^

Anyway, we are on a steady path toward this update being fully polished, but I don't know how long it will take. Lots going on; bigger post on Sunday.

Comments

WaxerRed

The Anak + Hester's POV of the battle: https://imgur.com/a/tTnQ4Sd

Fulminato

My list of error/oddity/little advice. the info shoudl be enough to pinpoint the exact position. i don't have see them reported in any other place, forgive me if something slipped :P Screen List: https://imgur.com/a/qMax0oy 01. Map "Final HQ"/912 Event Position 7,0: If I intepret the event Correct if the Goddess don't show up before to save your ass they appear here, but they don't changhe the end result because if you don't have the barrier ready (PrepBarriers#5317) you will hit a game over. 02. Map "Final HQ"/912 Event Position 4,0: If PrepBarriers#5317 is On the Stamina reqest is only 1, i think this should be reflected in the Stamina Treshold to be able to choose the option {it's mean rewrite the whole block, so i understand if you don't want do that} 03. Map "Supreme Wall"/920 Event Position 0,0: carina dialogue line "let's find out" will use the 'goldend glowing eye" portatit if RandomNumber it's 2+, but the threshold to having carina as divine avatar (CarinaAvatar#5332) it's 3+. 04. Map "Tak'Kan Hall of Horder"/581 Event Position 5,0: Entity Cohesion Lost for Grubbak Dead is 10, other people diying are -5, intentional? 05. Map "Final Clearing"/902 Event Position 4,0: In the Calculation about granting Orilise points by Succubus Holy Knights in the threshold there is a duplicate 1, the first should be 2, i think. 06. Map "Final HQ"/912 Event Position 10,0: For Esthera Boost the max attainable is 6 ( OE country Score 30+: 2, Office Orgy: 1, Fuani Not Dead + Chaya Joined: 1, Magic Boost: 2) but highest threshold {granting 3 stamina points} it's 7. 07. Map "Final HQ"/912 Event Position 10,0: In the New religion Branch yelarel dialogue if SHK are deployed or not are flipped (at least to my understanding) 08. Map "Final HQ"/912 Event Position 10,0: Hilstara XP gain based on Order of Silence Strenght 100+ branch is inconsistent with the pattern (29999 - 9999 - 29999 - ...) 09. Map "Supreme Wall"/920 Event Position 0,1: in the Grynyth part the switch checked is the one set if you talk with the mother chosen in the twisted glen after the goddess training, but the dialogue had melymyn portrait. it's seem strange to me, but can be intentional? 10. Map "Tower's Heart"/924 Event Position 33,52: The chest in the 'Wynn zone' appear if you have done Sarai Request, not if she helped during the holy zombi attack. 11. Map "Final Push"/921 Event Position 1,0: Sabitha Help with on Last Strike if her Stamina is 2+, esthera and wendis require only 1+, it can be intentional, because she isn't sharded, but i think should be 1+ like the others. 12. Map "Tower's Heart"/910 Event Position 1,0: the first two checks are "greater or ugual", so two two last brancing (based over the switch HesterTakeX#5279) will never be used. change both of them in "greater" it's trivial 13. Map "Tower's Heart"/924 Event Position 0,0: This can be Intentional but Saving the Agnostic or not don't change the contribute, only if the crew was saved. 14. Map "Temple of Fate"/918 Event Position 0,0: At the Start of the dialogue Riala state the barrier is bt Hester, even if Xerces was the one winning the race [perhaps i'm wrong and i miss something here] 15. Map "Final Clearing"/902 Event Position 10,16: Simon Comment Wynn true necromantic staff if you complete her request, but the staff is a shining swords reward. the condition should be swapped with the staff. 16. Map "Final Clearing"/902 Event Position 1,0: In the Calculation of Esthera Stamina Both Orgasmic Empire Threshold are 30. 17. Map "Megail's Tower"/915 Event Position 0,0: At the start of the Event Just After the flip of the switch BattlefieldCrystalMode#5418 megail's portait for having or not the golden cloak are reversed. 18. Map "Harem Prison"/903 Event Position 17,27: I think a little banter between the haremette about recovering a item shouldn't they have find in the prison will be nice. 19. Map "Fortified Locus"/917 Event Position 2,0: The Result for RandomNumber >= 10 miss the switch OrcSave#5311, the switch is present in the RandomNumber 5+ result. one of the two should be wrong. 20. Map "Light Stronghold"/908 Event Position 0,0: When Hester comment the Node She possesed the branch HesterTakeX#5279 + LostH2#5312 Should have RandomNumber +2 not +1.

sierralee

1,3,5,6,7,8,10,13,14,15,16,17,19,20: Fixed, thanks! Some good catches there. 2: "{it's mean rewrite the whole block, so i understand if you don't want do that}" Yeah, display options for choices are unfortunately limited. 4: Intentional. You're getting a malus for Tak'Kan falling apart in general and the failure of attempts to uplift the orcs. 9: Intentional. If you hit the check, Melymyn is throwing in her support. 11: I was indeed thinking about shards here. I don't know on this one; honestly the stamina requirements may be too low. 12: Fixed this one, but I do Hester/Xerces checks in multiple places... are the others >= as well? 18: Sure, it's a cute idea. ^-^