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Get ready to be covered in the fluid of your choice.

Games we played this week include:
Double Kick Heroes (14:35)
Deep Rock Galactic (18:05)
Monster Hunter World (24:15)
Sea Salt (37:20)
The Red Lantern (42:35)
Cooking Mama: Cookstar (50:05)

News things talked about in this episode:

Bloomberg report further examines Cyberpunk 2077 development woes (53:00)
www.eurogamer.net/articles/2021-01…-and-cut-content

Zelda 64 beta version unearthed and full of mysteries (1:01:00)
www.videogameschronicle.com/news/a-zeld…g-it-apart/

Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon. All her content goes on LauraKBuzz.com, and you can catch Access-Ability on YouTube every Friday.

Follow Conrad at ConradZimmerman on Twitter and check out his Patreon (patreon.com/fistshark). You can also peruse his anti-capitalist propaganda at Pinfultruth.com

Files

Podquisition 317: Shots To The Face by Jimquisition

Get ready to be covered in the fluid of your choice. Games we played this week include: Double Kick Heroes (14:35) Deep Rock Galactic (18:05) Monster Hunter World (24:15) Sea Salt (37:20) The Red Lantern (42:35) Cooking Mama: Cookstar (50:05) News things talked about in this episode: Bloomberg report further examines Cyberpunk 2077 development woes (53:00) https://www.eurogamer.net/articles/2021-01-16-new-report-details-cyberpunk-2077s-development-troubles-almost-entirely-fake-e3-demo-and-cut-content Zelda 64 beta version unearthed and full of mysteries (1:01:00) https://www.videogameschronicle.com/news/a-zelda-64-beta-version-has-been-discovered-and-fans-are-pulling-it-apart/ Find Laura at LauraKBuzz on Twitter, Twitch, YouTube, and Patreon.

Comments

Jason Youngberg

Maybe it's me but I think some games are getting too big for their own good. CP2077 had a huge open world, vehicle combat, gun and melee combat, an RP system, extensive character customizaion, realistic graphics, endless quests etc and they expected it to all worth together smoothly. Remember Skyrim and how people were laughing at all the bugs. But the games you frequently praise here are smaller games with a tight focus. I'm starting to wonder if it's feasible to make big games and expect them to work well. It's like there's a checklist of options for a game and we're told to just pick 3 items out of 8.

Ethan

No mention of the teasers for Resident Evil VIII? Aww, I wanna see the gang mention the 8 foot tall lady.