Spider-Man Remastered & Miles Morales Photomode Mod v1.0.6 (Patreon)
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Camera version: v1.0.6
Released on: 28-jub-2024
Compatible with: Spider-Man Remastered or Miles Morales, Steam
Documentation: https://opm.fransbouma.com/Cameras/spider-man.htm
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Tilt
Game pause / framestep / Gamespeed control
Camera paths
HUD toggle
DOF toggle / Lens effects toggle (Miles Morales)
All aspect ratio's supported
Sharpening control
Higher LODs
Better sun / ambient light control
Photomode range removal
Photomode light range removal
Hotsampling (resize the game window to any resolution)
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Changelog:
v1.0.6:
- Fixed: Fixed for patch released on June 26th
v1.0.5:
- Added: Ability to configure which gamepad trigger is used for moving camera up/down
- Added: Ability to configure which gamepad stick is used for rotating/moving the camera (for left-handed users).
- Added: Keybinding for appending a new node after the active node on the current path
- Added: Keybinding for deleting the current path
- Added: Keybinding for deleting the active node on the current path
- Added: 3 camera position save slots (Ctrl-F1/F2/F3 to store, F1/F2/F3 to recall) when the camera is active.
- Added: Camera shake controls in both manual movement (for hand-shot videos) and camera paths.
- Added: Support for the IGCS Connector for Reshade support per camera path node.
- Added: Mouse sensitivity slider for people using high dpi mouse devices
- Added: Shift / Shift+Ctrl are now usable on the sliders to have them move slower and even more slower
- Added: The mousewheel can now be used on the sliders to move the value.
v1.0.4:
- General: Updated so it's now also usable with Miles Morales
v1.0.3:
- Fixed: Fixed a potential loss of gamepad input when the camera was disabled.
- Changed: applying the fast movement multiplier doesn't affect rotations anymore.
- Added: When closing the client when the game is still running, you're now asked whether you actually want to proceed.
v1.0.2:
- Fixed: Fixed for game patch 1.824.1, released on August 25th
v1.0.1:
- Fixed: The HUD toggle keybind was still present while the HUD toggle is done with a shadertoggle.
- Fixed: Fixed the addon support so it now properly reports the right FoV (in degrees) and up/right/forward vectors so MSADOF nerds can finally use their beloved DOF too :P
- Added: Added a Sharpening slider to tone down the in-game sharpening (or if you prefer: crank it up even more!)
- Fixed: Fixed the issue where enabling higher LODs could force NPCs to T-Pose
v1.0.0:
- General: First release