Cyberpunk 2077 photomode mod v1.0.42 (Patreon)
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Camera version: v1.0.42
Released on: 12-sep-2024
Compatible with: Cyberpunk v1.5+, Steam / GoG versions. Doesn't work on Windows 7
Documentation: https://opm.fransbouma.com/Cameras/cyberpunk2077.htm
NOTE:
For Cyberpunk v2.02, you need tools v1.0.37.
For Cyberpunk v2.12, you need tools v1.0.41 and CyberLit v1.0.10
For Cyberpunk v2.13+, you need tools v1.0.42 and CyberLit v1.0.11
For CyberLit v1.0.10+ you need ReShade v6.0 or higher.
Older stuff is no longer available.
NOTE: Starting with 1.0.33, the CyberLit functionality is no longer available in the tools, you always have to use the CyberLit Reshade addon as with game release 2.0 the built-in cyberlit functionality in the tools always crashed the game.
Features:
Full, unlimited camera control (gameplay, cutscenes, photomode)
Controller or mouse/keyboard control over the camera
Field of view (FoV) control
Camera paths support ('dolly cam') for defining moving camera trajectories for movies.
Camera shake controls in both manual movement (for hand-shot videos) and camera paths
CyberLit Custom Light mod is now integrated.
Lookat control for head/body/eyes in photomode
Time of Day control
Game speed control (slow-motion, speed up)
HUD toggle (Photomode and Gameplay)
Wetness control on the streets/objects
Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
Puddle control of puddles of water on the streets
Timestop / Frameskip
Hotsampling (resize the game window to any resolution)
Configurable keybindings
Configurable gamepad buttonbindings
Changelog camera tools:
v1.0.42:
- Fixed: Patched for Cyberpunk 2.13
v1.0.41:
Fixed: HUD toggle was broken in patch 2.11
Added: All binaries (exe/dlls) built by me are now signed with a certificate which should please Windows Defender better.
v1.0.40: Fixed: Restoring a camera state using F6/7/8 which contained a roll/tilt angle would have the roll/tilt be the negative value of that, so the tilt would be wrong.
Fixed: If the dll was loaded from a path which contained non-ascii characters, the injection would fail with a cryptic error. It will now properly load the dll from a path with non-ascii characters.
v1.0.39: Fixed: Taking a screenshot with spacebar in the photomode has the resolution wrong and might crash the game, due to changed resolution structure introduced in CP v2.1
Fixed: Using time skip will cause the game to pause with a blurry screen. Going to sleep has the same effect: black screen because the game is left paused.
v1.0.38: Fixed: Fixed compatibility with game release 2.1 (hotsampling was broken).
v1.0.37: Fixed: Crash which could occur in the new lookat code at random occasions due to multi-threading issues.
Added: Code to make sure lookat eyes are staying with the same 'person'.
v1.0.36: Fixed: When restoring the camera with F6/7/8 after you stored it with Ctrl-F6/7/8, tilt isn't calculated properly anymore when using IGCS DoF causing shots to misalign
Fixed: FOV isn't reported properly to the IGCS Connector
Fixed: Enabling camera in 3rd person car/bike view doesn't work
Added: Better lookat controls, so you can now individually control V's torso/eyes/head and also an NPC's torso/eyes/head through the Nibbles replacer.
Changelog cyberlit addon:
v1.0.11:
- Fixed: Patched for Cyberpunk 2.13
v1.0.10: Fixed: Mouse cursor not showing up when opening the Cyberlit UI in Reshade 6. The fix is to only support Reshade 6 or higher, so v1.0.10 and higher require Reshade 6.0 or higher.
v1.0.9: Fixed: Compatible again with game version 2.0.2
v1.0.8: Fixed: Attaching a light to the camera no longer makes the rotation/position controls useless
v1.0.7: Added: Position and orientation sliders so repositioning the light is a bit easier.
v1.0.6: Fixed: In v1.0.5 the light deletion code was temporarily switched off due to issues, this has now been corrected and lights that are deleted are no longer just 'switched off' but actually removed from the world.
v1.0.5: Fixed: Compatible now with Cyberpunk 2077 2.0 patch.
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The custom lighting mod (CyberLit) was made by Hatti and myself.