Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Downloads

Content

Camera version: v1.0.2
Released on: 20-nov-2024  
Compatible with: Dragon Age: The Veilguard Steam
Documentation: https://opm.fransbouma.com/Cameras/dav.htm

NOTE: Please read the readme.txt and/or docs (linked above) regarding pausing cutscenes for shots!

NOTE: The EA App/EA Gamepass version currently doesn't seem to work, so the tools needs an update with updated patterns for that version

NOTE: I've disabled the Lights feature for now, which I released in v1.0.1. The reason is that it crashes the game as soon as you open the character menu after creating a light. I've not found a fix for this, and therefore can only disable this feature as it's too unreliable. If I find a solution for this, I'll re-enable it in a future release. Till then it's not available. I've worked for 2 weeks on this and was happy it was finally done, but I can't release this in this state. I'm sorry.

Features:

  • Camera control: (Also in cut scenes and photomode)

  • FoV control

  • Free unlimited camera movement and rotation

  • Timestop / game pause control

  • Camera paths support ('dolly cam') for defining moving camera trajectories for movies.

  • Game speed control (slow-motion, speed up)

  • Frameskip

  • HUD toggle

  • Hotsampling (resize the game window to any resolution)

  • Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out

  • Higher LODs

  • Toggle to disable DOF

  • Bloom control

  • Configurable keybindings

  • Configurable gamepad buttonbindings

Changelog:
v1.0.2:
- Fixed: I'm terribly sorry but the lights feature has a crucial issue which causes the game to crash as soon as you open the character menu after creating a light and I don't seem to be able to fix it at this point. I've therefore disabled the feature for now. I'll re-enable it again IF I find a way to reliably create lights and not make the game crash elsewhere (as who wants that, right? )

v1.0.1:
- Fixed: Added mouse support and input blocking for camera when the menu is up. If the menu is hidden with the hud toggle to e.g. use the camera in a cutscene, the camera can now be controlled by the mouse.

- Added: Custom lights (Spot light and sphere/point light). The in-game overlay (opened by default with Ctrl-Insert) is now also supported, and contains the Lights tab which offers light creation and editing of custom lights. This feature can be a little rough, e.g. mouse pointer not working or some settings not doing anything. The mouse issue is something that I sadly can't fix, the settings not doing anything could be related to your in-game settings or their effect isn't visible at distance you're looking at the light.

v1.0.0:

- General: First Release

Files

Comments

Viktor Velkov

Hey there, first of all thank you so much for the camera tools they're amazing as always! Short question: Do you think it would be possible tweak the ingame sharpening? I have a feeling that when turning down/off bloom the game looks way to oversharpened. If I play the game at 1440p that becomes very obvious and looks really bad whereas 4k looks perfect. Thanks again!

Otis_Inf

No sorry... I tried to find it but all sharpening values I could find didn't do anything...

Misty

Hi! I just downloaded this tool and I'm so excited and it's so cool but I'm having issues with it not focusing in cut scenes and getting really blurry. I'm sure this is user error bc this is my first time using a tool like this, but I wondered if you had any advice for that.

Otis_Inf

Check the 'Disable Depth of field' checkbox on the image adjustments tab! :)