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Download Link is on the Patreons Only Posts

Whats new

  • The new Girl is Lucy, because she reminds me of a celebrity, but any resemblance is mere coincidence.
  • Added butt jiggle to the Girl (not Lucy yet)
  • Added crouch on Oculus and Non VR, use Left Trigger on joystick or Left Control on keyboard
  • On Oculus and non VR you see the controls mapping when pressing ESC
  • On HTC Vive removed "Safe Mode" and replaced it with "Next Girl"
  • Ambient sound
  • Shower sound stops and resumes when the shower is used
  • Improved visuals on non VR mode
  • Code improvements, bug fixes

 

How to toggle Lucy

  • On Oculus and non VR press 1 or 2 on the keyboard, or press the Right Trigger Button on the joystick
  • On Vive use the Left Up TouchPad Button

Whats missing

  • Girls walk very weird, the animation is messed, I want to fix this ASAP
  • Lucy's hair doesnt move
  • Lucy's butt doesnt jiggle
  • Still need to limit boob pulling

What will try to complete for next beta

  • Better boob interaction (still working on it)
  • Girl Customization
  • HTC Vive haptic feedback

Files

La Douche Meet Lucy

Meet Lucy, the new girl in La Douche. La Douche is Voyeur VR Game Experience for Oculus Rift, HTC Vive. No VR also supported. Get the latest build here: https://www.patreon.com/ZnelArts This is a work of fiction. Names, characters, businesses, places, events and incidents are either the products of the author's imagination or used in a fictitious manner.

Comments

Anonymous

Is there a command to get No VR mode working without having to unplug my Oculus?

Anonymous

How about adding interaction for the headset it self ? It has no hitbox, so looking close to the "movable" parts does nothing.

Anonymous

I think the starting height is too high. You're at least a head taller than her so you're always looking down. I like the crouch, but I'd like your height to be variable.

ZnelArts

Hey thx for your feedback. Are you on Oculus? Maybe its too high on oculus, on Vive it uses your actual height, on Oculus is supposed to use what you set when configuring it but it may not be working, maybe I can make it lower on oculus. Do you know that you can analogy crouch with the xbox controller Left Trigger when using the Oculus?

ZnelArts

Sorry, there is no command at this moment, but is a nice feature to have, will think how add it.

Anonymous

Yes, I am on Oculus, and yes I knew about the crouch. It doesn't work in keyboard mode though. (It says control should crouch and space should jump, neither of which work, actually.)

Anonymous

I was thinking just a checkbox in the startup GUI next to windowed mode would be where I would look for such a toggle.

Anonymous

She's great. I think I like her better than the first girl. Looking forward to more interactions and settings. This is an interesting premise in game development. As a fellow indie game developer (with adult game leanings) I love to see devs looking at how we can push the boundaries in games. So what do you think you'll work on next?

ZnelArts

Hey thanks! Well, the second goal was achieved which means I have to deliver the promised boob, booty and body customizable sliders. I already have something done, for now only from the Unity editor, I need to add the UI for the sliders, this will be boring >_

ZnelArts

I would love it was that simple but Unity does not let developers customize the starting dialog =\ stupid right? But I will figure out something, maybe make it so if you chose windowed it will start in no VR mode, does that makes sense? Unless some people wants to play in VR and still have the mirror windowed. Idk...

ZnelArts

Ohh thats an issue, I will try to reproduce that bug, thx for letting me know. Btw, I have been thinking how to add more fun for the oculus, once I add hands I want to make it so you can interact with the girl like HTC vive but instead using the mouse to move a hand around the girl. Altho this would require Oculus players to use a mouse, idk if this is a good idea. Im still figuring it out.

ZnelArts

Damn, patreon clips my responses if they are too long... I was saying I will be talking with 2 UX/UI senior designer coworkers (from my real job) and I think they will have great ideas about UI

Anonymous

Leap Motion support is another consideration. It's one of the only "touch" solutions for Oculus users at the moment.

ZnelArts

Because UI in VR is something no body gets right, for example having to put bubbles in your head to open a level... Whyyy??? Its so weird.... Anyway, will try to come with a decent and simple solution

ZnelArts

I know about leap motion, but I want to support only to consolidated devices, if they ever make it an official device I will add support for the leap motion, but while its not then it would be very buggy and hard to maintain. I will add support for the Oculus touch tho when we get one.

Anonymous

Well if you're running this in a group situation, the mirroring definitely helps everyone else get a feel for what you're seeing. Windowed mode starting in no VR mode sounds good.

Marik Craven

Any chance the sliders will be able to go to ludicrous sizes? Haven't seen anyone really get that part down and the ones who try the most only have the boobs and forget that ass can get huge as well. :)

Marik Craven

Excellent work btw. Keep it up!

ZnelArts

I will have sliders for breast, glute and full body. I cant really go crazy sizes because I need to proportionally adjust the breast colliders as well, but I will see until what extent I can go. Im glad you are liking the game =)

Anonymous

any updates ?

ZnelArts

Hi, this one is the latest update, just pushed it 2 weeks ago. I have been fixing some animations, adding haptic feedback to the Vive controllers and adding physics to this girl's hair. Once Im donde improving this little details I will continue working the UI for the body, breast, glute controls.

Anonymous

Ellen Paige :P