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Sorry about the long wait on content! I do have some good news though!

Over the past 2 weeks after releasing the basic Passthrough experience on Quest, I've been messing with making an interactive expansion experience in Unity. Currently, the primary functions like IK expandable body (for VR) and environment are mostly integrated. It's still very buggy, and needs polishing before I release the alpha, as the current expanding model doesn't play nice with the IK Rig, and as soon as I can get the model reliably expanding with a VR IK Rig, the Alpha will launch.

However, I've also been looking at Unreal to develop the project as the engine is much more graphically capable not only on PC but on Quest as well, with much less fine-tuning (I might be wrong)

I apologize about the silence over the past 2-3 weeks, but I'll be posting more development updates and gameplay videos throughout the week!

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