Game Build: Beta (75% 3_15) v0.1.1.0f (Patreon)
Published:
2020-08-13 04:59:59
Imported:
2021-01
Downloads
Content
Saves are compatible
To Install the Windows Build follow the instructions in the link below
https://www.patreon.com/posts/29527126
The Code for this Month’s Build Can Be Found Here
Notes: On loading a game you may receive a warning that a number of your monsters had invalid pregnancy data - those monsters' pregnant state has been reset.
Additions
- Added the Silo building to the farm
- Proper gameplay transitions between death, afterlife, and returning to the dungeon
- Player character now has a light aura that appears in the evenings
- More visible indication when the player takes damage in the dungeon levels
Changes
- Light blending is less bright but more vibrant
- Damage reflection should no longer interrupt the instigator’s attack animation
Fixes
- Fixed Yonten’s hangouts being repeatable in the same day
- Fixed Gifting not telling you how much affection gained
- Fixed an error being thrown when using food and drink when hanging out
- Fixed pregnancies failing
- Fixed not being able to collect eggs
- Fixed Graduation causing errors that preventing exiting the loop
- Fixed an issue with palette swapping on UI
- Fixed docks with incorrect states
- Fixed showing an upgrade message, when building in an incorrect slot
- Improved messages to let the player know why they cannot build in that slot.
- Fixed the difficulty slider not working at some resolutions
- Fixed the difficulty slider not having resolution support
- Fixed an issue related to the rocks/plants on one of the fields
- Fixed some cases where combat would lock up, such as using the Genodriver
- A unit that takes damage will wearing Ring of Trust Alpha should no longer have damage recursively applied
- Prevented the player using consumable items between turns through the party equipment menu
- Opening a UI in combat that displays a banner message should no longer malfunction
- Resolved Combat UI layering issues with other UI (Inventory, Party, etc.)
- General tooltips should no longer be hidden underneath other UI
- Dungeon interactable objects should self-illuminate properly
- Potentially fixed a case in which the game crashing would wipe the gallery unlocks