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 We have dropped linux builds for the time being due to the low number of linux users and the difficulty we have in properly testing linux builds. 

Saves are compatible

To Install the Windows Build follow the instructions in the link below

https://www.patreon.com/posts/29527126

Note: There is currently a bug where combat animations are glitched out and missing, we are actively investigating this issue.

Additions

  • Homunculus Cat/Slasher boss has an improved set of abilities and is significantly harder
  • Units that are ineligible to be added to the player's party will now have an indication why they are unavailable (previously they were just hidden)

Changes

  • Improved the look for the feeding window for monsters
  • Wolf Rip & Tear will no longer jump an additional time if the target is dead
  • Day time will still pass during combat, but slower and limited to 30 minutes. The player should no longer be yanked back to bed during combat.

Fixes

  • Fixed party followers not facing the direction of the jump, while jumping
  • Fixed a z-sorting issue on Katarina Station
  • Combat UIs should no longer overlap the inventory, hiding the Use button
  • Prevented player sleeping in their bed before completing a tutorial day
  • Prevented opening menu during sleep cycle
  • Corrected issue with tooltips in player's wardrobe skill selection UI
  • Fixed invisible/missing/incorrect combat units that would cause combat to halt
  • Fio’s Spade Shield should no longer lock combat under certain circumstances
  • Ev’s Rake Throw should work on any ally now
  • Homunculus Cat/Slasher’s passive below 50% HP should no longer lock the fight
  • Homunculus Cat passive should no longer spawn units even while dead
  • Resolved issue where player was awarded additional items on exiting combat
  • Resolved issue where combat would halt on Jaero's turn due to having no abilities
  • Resolved issues with combat Forfeit button
  • Better resolution scaling for farming tutorial prompts
  • More robust farming tutorial will dialogue sequence
  • Fixed Character in some dialogues being flipped the wrong way
  • Fixed some colliders in Jaero’s shop
  • Fixed Brontide’s collider in cloverton being his head rather than his feet
  • Fixed some NPCs in cloverton being mispositioned.
  • Fixed Nameplates being offset
  • Fixed/Improved the farm intro sequence
  • Fixed being able to move during the farm intro sequence
  • Fixed bed animation being highlighted and the interaction bubbles showing while sleeping
  • Fixed bad z-sorting on the farm
  • Fixed bad z-sorting at Katarina Station
  • Fixed some z-sorting on Savannah 1
  • Fixed some z-sorting on Savannah 2
  • Fixed some dialogue overflowing
  • Fixed party followers spawning offscreen in the dungeon
  • Fixed chests not you how much money you got
  • Fixed one of the stones on Dungeon one not working correctly
  • Fixed feeding window having weird numbers for the stats if the item
  • Fixed the Pylon on Savannah 1, not having it’s interaction disabled after the first use.
  • Fixed Brontide dialogue doubling
  • Fixed an issue where dungeon followers had their colliders in the wrong place
  • Fixed companions stat up increasing by large amounts if equipped with an item or fed.
  • Fixed party followers shaking when always run is on, and you press shift
  • Fixed artifacting in a variety of character animations
  • Fixed Jubelle missing on the tutorial days
  • Fixed Jubelle not walking away after the tutorial work was finished
  • Fixed all the minor NPCs colliders being insanely small
  • Fixed a z-sorting issue with a tree stump
  • Fixed an issue where some items in dialogue wouldn’t display
  • Fixed the top bar UI being visible during the end of the 3rd day dialogue
  • Fixed bugs around Brontide following the player in the Union Outpost
  • Fixed monsters not rendering as dungeon followers
  • Fixed a jump pad not working correctly on Savannah 1
  • Fixed seed window and fertilizer window not scaling well at higher res

Comments

The Deals Warlock

the main character is not quit showing up in combat. The sprite is flashing and disappearing but combat isn't effected. Other than being a small annoyance.

The Deals Warlock

the Evan x female cat finish animation is not working.

Anonymous

I noticed the same thing in the first dungeon. The bug where you get tossed back into combat after defeating your enemy still persists and the cumming animation for Evan breeding the cat girl is met with a white square over the animation.

Anonymous

It seems that starting a new game solved the redundant combat issue.

Ra’Jira

I’m missing sprites and animations while in combat! Mainly with the MC and some companion characters, as well as enemies. I also ran into a bug where I cannot put my character to sleep anymore!

Anonymous

I'm dropping my patronage for the time being due to the low number of Linux fixes and the difficulty you seem to have in supporting it.

Anonymous

Why it said the file is not in 7z format and cannot be extracted?

XYZ1422

You're supposed to use the extractor provided with the other downloads friend. (USE THE .EXE NEXT TO THE 7z FOLDERS!!!)