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We've described her abilities before, but as a reminder, Goldra will have a minigame where you have to hit specific parts on a bar as a marker runs along it, and avoid tapping during other potions. If you managed to hit one of 'hits' then she'll maintain her speed, if you hit all of them, then her speed will increase. As she gets faster and faster, she'll gain more and more buffs, including multi-attack, swiftness increases, and evasion bonuses. The faster she goes, the more powerful the buffs will get. Every 3 buffs, she'll go up a grade on her meter, letting you know that the strength of the buffs have increases. 

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Anonymous

Meh, I know who I'll definitely not take into my team then. I really hate reaction-based/timed mini games in turn-based combat, just seems to me like it's something that's working against the whole "physically relaxed but mentally demanding" turn-based spirit. If I want to play a game that challenges my reaction I'd rather play something that's been designed for such a play experience from the ground up (e.g. Borderlands, Tales of series etc.) - I just hope the other character's won't get time-based mini games as well. I don't mind not using one of the character's if the rest keep their relaxed nature.

Anonymous

Flashbacks to the Shadow Hearts Judgment Ring haha.

Andrew Riggs

I agree with Milki. I'm not a fan of reaction-based mini games.

Anonymous

I for one am excited for some additions to the turn based formula. It makes the game less of a "mash A to win" and makes me think of Paper Mario and Final Fantasy. Plus the graphic looks pretty nice and satisfying.

CloudMeadow

I'll point out that her abilities do not actually reduce her damage if you fail at her minigame, they just don't buff it.

Spotty

Loving how intricate you're making this game. Creating something that's more than just porn with a game around it. It feels more and more like a fully fledged game that happens to have porn in it.