Public Build: Beta v0.0.1.1H (Patreon)
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Summers always seem to hit the team hard, and this month was no exception. Lots of bug fixing, the putting in of the very first part of Arc 1's story, the retooling of a ton of UI over the course of this month, the remodling of the camera system (Again) and a ton of other things that you can find in the patch notes below and in the old hotfixes. It was a hectic month, and there wasn't a single member who didn't put in overtime either trying to get this build presentable code wise, getting in the art assets for the completion of arc 1, or getting our animations mostly back on schedule.
Even still, there's a ton of work to be done, and we're expecting (and know) this release to be particularly buggy, not the worst one we've ever released, but far from the most stable. You're going to want to read through the bug reports trello before reporting stuff to us, but Kodex and Ursa are firing up their computers tomorrow morning to jump right back into the fray and get those hotfixes churning out fast as can be. Brontide x Evan and the first of the Lamia scenes should be going in soonest.
Besides bug hunting, we're going to be finishing off Arc 1, and possibly, all things willing, moving further into 'unique mechanics' for each of the NPCs, in the vein of Fio's gambling and Captain Kiram's aiming. Simple things that keep the spirit and animations but give each character their own unique flavor to work with. That's far far in the future, and we have to hash out exactly what we're going to be going with. In a similar vein, we're going to begin the process of overhauling the numbers for wild monsters, and the initial combat code to start making it less roulette like, and a bit more predictable, with far less variance in attack damage.
Finally, in the next few days you guys will be seeing the release of a set of keychains of your favorite party members!
Thank you all for sticking with us and giving us your patronage! We look forward to continuing to please!
Saves are not compatible.*
Story Note: When the quests end that is the end of the story for this version.
Additions
- Added a scroll that tells you the location you arrived at.
- Added an intro cutscene to Cloverton.
- Added an intro cutscene to the Farm.
- Added Kalieda to combat
- Added Eve X Brontide
- Updated Eve X Female Centaur
- Added the ability to delete saves
- Added item descriptions to groceries
- Added two new music tracks for the new story areas.
- Dialogue text is now colored based on who is talking
- Added save compatibility for the global save data.
- Added a new cursor letting you know when you mouse in not over dialogue controls
Story
- Polished the day 2 cat event
- Added Act 1 Part 1 & related quests
Changes
- Replaced Ev’s “Rake Counter” Ability with “Eat your Greens”, a healing ability that can be used on self or allies.
- Adjusted how sprint energy is regen’d
- Remove the vsync option and made it enabled by default
- Made the egg ready icon change yellow when it is ready
- Gave the crops a proper description of what they are.
- Changed the formula for calculating the worth of an item with Quality
- Increased xp gain from crops and food items by 150%
- Buffed the boss fight
- Rebalanced enemy stats
- Changed the starting crop from Speedwheel to Macrinas
- Buffed energy per stamina from 4 to 5
- Buffed Eat your Greens healing amount from 5% to 10%
- Reworked how damage is calculated, let us know what you think of it.
- Nerfed all cat enemies health.
- You can no longer click on the dialogue box to advance dialogue.(Should make scrolling text easier now)
- Improved the save system so it takes less time to open the save/load menu
- The game now has better support for wider resolutions, no more bars on the side of the screen.
QOL
- You can now press spacebar to advance dialogue
Fixes
- Fixed multiple written bugs
- Fixed keybindings not saving/loading
- Fixed Disarm & AttackUp not working correctly
- Fixed Cooking Quality bugs
- Fixed various Camera bugs
- Fixed many other bugs
- Fixed some UI’s not stopping the player from moving.
- Fixed Brontide X Eve not animating
- Fixed some key bindings not saving
- Fixed some key bindings not working
- Fixed the color change on key bindings not resetting on some bindings.
- Fixed the Can’t breed right now bug.
- Fixed a hardlock when interacting with the rock after the day 2 cat event
- Fixed cursor changing to something it shouldn’t in the dialogue window
- Fixed monster interaction radial sprites being clipped
- Fixed the message causing an overflow off the screen
- Fixed sprinting energy UI not displaying correctly when on low stamina
- Fixed the cooking UI not updating the food list correctly when switching tabs
- Fixed the poor readable of the message
- Fixed some misplaced sprites in the dungeon
- Fixed the inventory telling you the incorrect value of items
- Fixed unit selection window scrolling for the field UI
- Fixed the dialogue window not scrolling correctly
- Fixed the player still moving when opening a window if you do it at the right time
- Fixed the incubator not telling you your barn is full.
- Fixed some quests having their text cut
- Fixed the top UI not centering correctly on some resolutions
- Potentially fixed Milk Momma trait not making the Holstaur sleep for a week
- Potentially fixed the options menu going off screen when switching to fullscreen
- Potentially fixed an EXP display error in the party window
- Potentially fixed some issues with the Neo-Incubator
- Potentially fixed being able to interact with things while a UI is open
- Potentially fixed leaving the dungeon moving you to the void.
- Potentially fixed interacting with Montalvo breaking other interactions
- Potentially fixed not being able to get an egg when it is ready.
- Fixed there being an interaction popup when there shouldn’t be.
- Fixed z-sorting of bushes around Cloverton
- Fixed many recipes not working
- Fixed the width of the message popup
- Fixed mouse cursor being a odd size on some resolutions
- Fixed combat freezing
- Fixed not getting any message about barn being full when buying a monster.
- Fixed not being able to go back to the dungeon.
- Fixed a bug with the looping of music
- Corrected many items giving the wrong stats
- Fixed a bug where quests were not completing correctly.
- Fixed toggling volume in the options window not working.
- Fixed the top UI not being in the correct position after dialogue
- Fixed Regeneration buff not showing up.
- Fixed volume settings not being saved.
- Fixed some combat locking bugs
- Fixed being able to walk out into oblivion at KS.
- Fixed interact popup showing when in dialogue
- Fixed some z-sorting in various areas.
- Fixed soldier in the mine having a dialogue popup after the fight.
- Fixed quest text getting cut off.
- Fixed the interact message sometimes going off screen
- Fixed dialogue getting cut off.
- Fixed colliding with party followers
- Potentially fixed Brontide & Goldra dialogue problems.
- Fixed not starting with full energy
- Fixed Crab essence price being 0
- Fixed not being able to unlock Eve X Brontide
- Fixed talking to brontide would play the goldra dialogue
- Fixed some of Eve’s animations playing at the incorrect speed
- Fixed the main menu music not playing when returning to it.
- Fixed Brontide not having a filter in the album
- Fixed not being able to recruit Yonten
- Fixed not being able to recruit Brontide
- Fixed not being able to recruit Goldra
- Fixed Jubelle not showing up in her dialogue
- Fixed clicking sometimes not progressing dialogue
- Fixed an egg born from Eve not having the parent information on it.
- Fixed some visual bugs in the dungeon.
- Fixed some UI getting cut off back the top UI.
- Fixed returning to the wrong position when coming back from Katarina Station.
- Fixed Brontide appearing outside.
- Fixed some issues with the Neo-Incubator
- Fixed returning from Katarina Station breaking everything
- Fixed going to the story dungeon not saving the previous dungeon floor
- Fixed brontide HD scenes not unlocking sometimes.
- Potentially fixed getting spawned in the wrong location after returning from KS.
- Potentially fixed Goldra having a talk bubble when she shouldn’t
- Fixed Goldra having an interaction bubble when she shouldn’t
- Fixed starting monsters having the default monster name
- Fixed not being able to recruit Goldra.
- Fixed Brontide recruitment dialogue
- Fixed emergency exit not working correctly in the dungeon
- Fixed not being able to receive eggs
- Fixed not being able to hatch an egg at the Neo-Incubator
- Fixed not being able to delete saves
- Fixed equip/unequip bugs & dupping
- Potentially fixed crops being watered when you plant them.
- Fixed being able to walk out onto the clouds at Katarina Station
- Fixed Wild Charge doing a bleed instead of decelerate
- Fixed monsters not going to sleep after milking/breeding
- Fixed Goldra interaction
- Fixed item duplication
- Fixed eggs having the wrong description if bought from a shop.
- Fixed not being spawned in the right location in Cloverton after returning from KS.
- Potentially fixed not being able to interact with monsters.
*Reasoning is the additions to the story content