State of the Code: June 2018 (Patreon)
Content
With bug fixing wrapping up for the month, it is time for me to join Ursa on working on this month’s features. Here are some highlights for this month:
- New UI for Incubator
- Neo Incubator, an incubator required to incubate dragon & chimera eggs.
- Autumn & Winter food recipes
- Other 4 companions in combat.
- Combat system improvements
Palette Swapping, something that I finally got some time to sit down and look into it deeper since Ursa has been able to cover tasks that I would normally have to undertake. I believe I was able to crack out a way to recolor our sprites and HDs with ease, although they will have to thoroughly cleaned & edited to accommodate the system, and Ursa & I would need to search for other methods to reduce file size since this system will prevent the current way we are compressing larger assets.
We are thinking of doing one of these posts once a month, let us know if there is a topic or gameplay question you want us to cover more in depth in future versions of this post.