Home Artists Posts Import Register

Downloads

Content

Hey folks, ToTellStories here, writing on OnCall’s behalf while he works on some NEW MONSTERS with the ever-awesome HulkyKrow. July was a rough month for the GM and I. (Eye injuries and basement floods are no joke!) Still, we managed to finish up the grand incredible HUGE Rotgrind content release plus the WarHams special last month. That’s a big part of why this is coming out so much later than we usually release campaign assets: we were pooped. Still, everyone needs a handout of “Toilet Stall Noble" for their own games, right? …Right?

This release features stats for our best friend the beneficent Martinet, the final boss of Season 1 of Rotgrind. Were it not for the most magnificent mace throw in history, they would have had to fight her AGAIN AND AGAIN AND AGAIN and… I don’t know what OnCall’s actual plan was, but that’s what a Souls game would do. They would have suffered a lot, that’s for sure. The PDF also includes the martinet’s twin guns that now sit squarely in Vaali’s possession, and the essence they extracted from her remains to slap on their own equipment.

This release also features the (now-toppled) Derg Sarenhaus, a torture-chamber-banquet-hall venue that OnCall let me do a lot of fun worldbuilding with. There are a lot of things the players didn’t see, so take a tour! (Photoshop does not like calculating the drop shadows for 96 chairs simultaneously, please let my pain have been worth it)

We’re heading into the swamps of the Solitude next. What will the party find there? One can only hope it won’t cause too much pain! (It will. Trust me, it will. *sound of bagpipes*)

- ToTellStories

Files

Comments

No comments found for this post.