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So, i tested updated model of Jade :D
(i extracted all blendshapes from original game and added them to my model, so face of Jade is now animated mostly with shapekeys, not bones)
It gives cool effect of "life" but i need more practice on it, because it's way complicated to animate it correctly than i tought, all that micromovements of face...it's need it's time :D
With time i will update all MK11 Girls to it, but before i forget i need to do one more crucial udpate to all MK11 Girls anyway. They all have inverted Green channel on their faces normal maps, that why they always looks little bit off, and i didn't understand why exactly until i started updating of Jade model.

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Bim Skeeble

She's literally perfect 😍

Eppy-Logg

Looks great!