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Hey everyone!

We're excited to announce a major update to the DAVIGO Alpha, which we believe will deepens the core gameplay and adds more fun content.

Our overall goal with this update is to enrich and expand on the game's existing gameplay mechanics, while also adding new content and improving modding capabilities. So, let's dive into the details of what's in this release:

New Tools & Weapons:

Warrior's Grappling Beam:
The Warrior can now fire a grappling beam from their hand, which allows them to traverse the level with greater ease. The beam latches onto any object that intersects it, leading to fun physics-based interactions that can be quite unexpected!
Warrior's Hammer Parry:
The Warrior now carries a powerful hammer that can be used to parry objects thrown by the Giant. When timed correctly, the Warrior can deflect these objects back at the Giant's head, dealing damage and providing a way to counter the giant's throws.
Giant's Laser Blast:
The Giant now has the ability to fire a powerful laser blast from their hands. To charge up the laser blast, the Giant must block one of the Warrior's projectiles with their hand shield.

New Game Mode, "Tower":

In addition to the new features, we're also introducing a new game mode called Tower. This mode is designed to put a new spin on the classic gameplay and is especially suited for multi-warrior battles. In Tower mode, the Giant is protected by an impenetrable head shield generated by a nearby tower. The Warriors must destroy the tower  before attacking the Giant, lest their attacks will be in vain. When the tower is destroyed, the Giant is vulnerable, and must rebuild the tower to power their head shield up again!

Improved Custom Map Integration:

We've also made an overhaul to our custom maps backend to include Mod.io integration. This means that all maps will now be more easily accessible via Mod.io (login required). This makes custom map development more accessible than ever before, and we're excited to see what creative maps you come up with!

The new weapons all appear in the new game-mode titled Brawl. If you prefer the regular tools (including the bomb and shield), we've also included a Classic game mode.

Overall, we're hoping that this update to the Alpha improves the gameplay considerably and provides another way to play the game. We hope that you enjoy the new features and improvements that we've worked hard to bring you, and we look forward to hearing your feedback as we continue to develop the game further. Have fun!

Cheers,
- Davidevs

Full Changelog (0.3.2A-37):

New Features:

  • New Tool: Warrior's Grappling Beam   
  • New Weapon: Warrior's Hammer Parry  
  • New Weapon: Laser Blast
  • New Game Mode: Tower
  • Mod.io integration: Improved custom map browsing and access 
  • New "Action Map" controls guide (replaces tutorial)  

Game improvements and fixes:

  • Brawl and Classic weapons separated as different game modes 
  • Brawl mode features a large tuning pass on a lot of variables (e.g. warrior run speed, giant hand regeneration time, etc.) 
  • Fixed visual bug when the warrior would appear disconnected from the giant's hand when held (on client) 
  • Giant's grab collider enlarged to make it easier to pick up the warrior 
  • Added new explosion effect when giant's blocks with their shield 
  • The bug where everything exploded on match start should not happen anymore 
  • Added visualization indicating that giant is dead/respawning 
  •  Game no longer crashes on Quest when the headset is removed 
  • Warrior no longer gets stuck on small ridges and bumps 
  • Warrior should no longer be phasing through environments geo as often 
  • Additional default rulesets  

Menu & UI improvements and fixes: 

  • Game Mode selection screen added 
  • You can now set custom key bindings via the Settings menu 
  • Removed visibility UI screen when making lobby (now set in lobby itself) 
  • Settings menu now split into two columns for easier navigation 
  • Warrior's armor now shows in the lobby 
  • Menu lists can be scrolled with the VR controller joystick

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