Performance, performance, performance & new patron badges! [Prototype Update #59] (Patreon)
Published:
2022-10-10 18:23:21
Imported:
2022-10
Content
We're getting close!
Major performance improvement work over the last couple weeks, along with a bunch of little things as we gear up for Alpha 3.
Also, some cool patron badge designs to show off in the lobby!
Cheers!
-Davidevs
Full Changelog (0.2.34P)
- Major Improvement: The game now hits our performance targets for both Quest 1 and Quest 2. Quest 1's performance targets are 60fps+ with one warrior present on Sunken City. On Quest 2, the game now averages above 72fps with 4 warriors present, and regularly hits 90fps. Quest 1 now has reduced visual quality in the water and no rocket trails to aid performance.
- Added: New designs for patron's username badges
- Added: Profanity filter added to username input field
- Improvement: Lights on Kairos are now baked and should look better on Quest
- Improvement: Dynamic and baked shadows on Quest now overlap correctly
- Improvement: Loading indicators added to login screen
- Improvement: Clean-up on Kairos and Sunken City (fixing ditherable mesh visuals, etc.)
- Improvement: Warrior colors updated
- Fixed: Dummy warriors now disappear correctly when moving through tutorial stages
- Misc: PC-only build now has it's own onboarding message
- Misc: Warning added when playing with more than one warrior on Quest 1 (as we can't guarantee good performance on Quest 1 with multiwarrior yet)