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We're getting close!

Major performance improvement work over the last couple weeks, along with a bunch of little things as we gear up for Alpha 3.

Also, some cool patron badge designs to show off in the lobby!

Cheers!
-Davidevs

Full Changelog (0.2.34P)

  • Major Improvement: The game now hits our performance targets for both Quest 1 and Quest 2. Quest 1's performance targets are 60fps+ with one warrior present on Sunken City. On Quest 2, the game now averages above 72fps with 4 warriors present, and regularly hits 90fps. Quest 1 now has reduced visual quality in the water and no rocket trails to aid performance.
  • Added: New designs for patron's username badges 
  • Added: Profanity filter added to username input field
  • Improvement: Lights on Kairos are now baked and should look better on Quest
  • Improvement: Dynamic and baked shadows on Quest now overlap correctly
  • Improvement: Loading indicators added to login screen
  • Improvement: Clean-up on Kairos and Sunken City (fixing ditherable mesh visuals, etc.)
  • Improvement: Warrior colors updated
  • Fixed: Dummy warriors now disappear correctly when moving through tutorial stages
  • Misc: PC-only build now has it's own onboarding message
  • Misc: Warning added when playing with more than one warrior on Quest 1 (as we can't guarantee good performance on Quest 1 with multiwarrior yet)

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