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Another week, another step closer to Alpha 3. The bug-list get smaller, the improvements get more subtle. Check out the latest below :)

-Davidevs

Full Changelog (0.2.29P)

  • Added: Height settings for the VR player. These can be set in the Settings menu and will offset the start location for the giant, ensure they are in a comfortable position relative to the ground beneath them.
  • Improvement: Warrior now maintains velocity after jumping off the rocket ride, rather than falling straight down
  • Improvement: Laser used on VR keyboard no longer passes through the keyboard
  • Improvement: Poor connection notification now appears during a match
  • Improvement: Default rulesets updated
  • Improvement: Fissures no longer pass through the bell tower in Sunken City
  • Improvement: Most level geometry now dithers instead of obscuring the warrior camera in Kairos
  • Fixed: Fixed visual issue where bombs and other objects would leave a long trail when predicting their position on client
  • Fixed: Bug where matches would start with camera shake
  • Fixed: Loud explosion sound no longer occurs when leaving the tutorial
  • Fixed: Giant boundary visuals now show correctly
  • Fixed: Giant hand recovery effect now plays on observer
  • Fixed: Bell tower pillars can no longer be destroyed, which would cause the top of the bell tower to float mid-air
  • Various other UI fixes, improvements and clean-up


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