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Hey all,

Another prototype update here, mostly design this time!

New feature: Aim Camera. The camera now zooms in close to the warrior when readying the rocket, which provides more angles to fire at (especially useful at close range -- it allows you to fire directly up at the giant). This improvement is only available on the new levels described below.


New greyblock levels (Sunken City and Giant's Gate)

We are beginning to greyblock new level design in preparation for an update to the Alpha build. These designs start of as simple greyblocks that help us to find a level design that works well with the game's mechanics. As things progress, expect these designs to get more and more refined, with the intent to bring at least one of them to the quality of Kairos.

Giant's Gate


Giant's Gate (reversed)


Sunken City


Sunken City (large)


Have fun!

-Davidevs


Full Changelog (0.2.8P)

  • New Level: Sunken City. A city drowned in the flood. Fight on submerged rooftops surrounding the leaning bell tower. (Designed to explore warrior platforming and asymmetrical map design). Features 2 variants.
  • New Level: Giant's Gate. An ancient temple floating in the sea. Fight on multiple vertical levels between the red gates. (Designed to explore verticality). Features 2 variants.
  • New Feature: Aim Camera. This feature zooms the camera in when the warrior is readying their rocket to fire, giving them more angles to fire at, especially up close to the giant. Only on Sunken City and Giant's Gate.


Files

DavigoAimCam1

Watch and share DavigoAimCam1 GIFs by playfulbacon on Gfycat

Comments

Anonymous

theres noone playing ):