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Sanguine Stream

Weapon (longsword), very rare (requires attunement)

Component: phial of Humanoid blood

The gods themselves were forced to intervene upon the creation of the first sanguine stream, a weapon so ludicrously overpowered that it rivalled divine might. In desperation, they shifted the very fabric of reality to reduce the power of all present and future versions of this deadly blade, so that it would never again threaten the balance of the world.

You gain a +1 bonus to attack and damage rolls made with this weapon, which has the Finesse property. In addition, the weapon has 4 charges and regains all expended charges daily at dawn.

Bloody Flurry. As an action while wielding this weapon, you expend 1 charge to unleash a barrage of deadly slashes, forming blades of blood in the air to cut down a foe. Make three attacks with the sword against one creature. Each of these attacks has a reach of 10 feet and deals necrotic damage instead of slashing damage. At the end of the turn, that creature takes 2d6 necrotic damage if you hit with two of the attacks, or 4d6 necrotic damage if you hit with all three.

Curse. This weapon is cursed, and attuning to it extends the curse to you until you’re targeted by a remove curse spell or similar magic. While cursed, if you haven’t reduced a creature of CR 1 or higher to 0 hit points in the last 24 hours, you can’t use the Bloody Flurry property unless you choose to take 4d6 necrotic damage when you expend the charge.

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Uncommon variant: Remove the attack and damage bonus and all charges. The Bloody Flurry property doesn’t expend charges, but once it’s been used, it can’t be used again until the next dawn.

Rare variant: Remove the attack and damage bonus. Reduce the charges to 3.

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