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Gilded Mantle

Wondrous item, uncommon  

Component: pouch of Celestial feathers

The magic inherent in these wings keeps them light as a feather and as strong as steel, but saying they allow you to fly is a bit of an overstatement. It’s more like falling with style.

This cape has 3 charges and regains 1d3 expended charges daily at dawn.

Falcon’s Glide. As a reaction when you fall while wearing this cape, you can expend 1 charge to slow your fall and glide for 1 minute or until you land, negating any fall damage. While gliding, for every 1 foot you fall, you can move up to 2 feet horizontally, which uses your movement as normal. If it’s not your turn, deduct the movement used in this way from the movement you have available on your next turn.

Wingblades. When you activate the Falcon’s Glide property, you can expend 1 additional charge to sharpen the feathers of the wings into blades until the end of your turn. Whenever you move within 5 feet of a creature while gliding, it makes a DC 13 Dexterity saving throw, taking 2d8 slashing damage on a failed save and half as much damage on a successful one.

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Rare variant: Increase the DC to 15, the charges to 4, the recharge to 1d4, and the damage of the Wingblades property to 3d8. Gliding with the Falcon’s Glide property doesn’t provoke opportunity attacks.

Very rare variant: Increase the DC to 16, the charges to 4, the recharge to 1d4, and the damage of the Wingblades property to 3d8. Gliding with the Falcon’s Glide property doesn’t provoke opportunity attacks. You gain a +1 bonus to AC while wearing this cape.

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