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"In Caldeum, training as a mage is no small feat. And neither is besting one in combat. Upon her defeat,  Li-Ming dragged you to her tower, offering you your 'reward'. Although, now that you're in the thick of things, you can't help but wonder if she let you win..."

-Secretary Karissa







Brought to you by the Dark Dreams team, including myself, Blueberg, Mendez, Luriam, and our newest team member, Mia Lovett.




VR 6K 

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Non-VR 1080p 

VRPorn




This is our first video working with Mia Lovett on the team, and it turned out quite spectacularly thanks to her. We're glad to have her on the team!

As happy as I am with this, this Li-Ming model was anything BUT spectacular to work with. Normally when Mendez and Blueberg send me there work I am able to dive right into lighting and rendering, but this was not the case with this project. Due to the model's design, certain things just didn't work correctly, requiring me to essentially change the entire camera position and pov. This only reinforces my thoughts on moving completely into Blender. In Blender we could have easily just fixed the problem in 5 minutes. In SFM, that's just not possible. At least, not that quickly.

I can't believe that thought (moving permanently into Blender) even lingers in my brain. A year ago I was dreading moving into Blender. Outside of the sometimes crazy render times, I don't know why I dreaded it. Fear of the unknown? Of failure? I'm glad we're working in it now. Our studio releases are going to be even better when we use Blender for them.

Enjoy!

-Dark Zalivstok

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Comments

Floob

Amazing work on the animation! Thanks a bunch for taking my request. Im sorry that the model was a headache to work with though haha. You guys did a fantastic job, met all the criteria i was looking for, and went above and beyond. I felt like i was watching a full movie rather than just a loop. The attention to detail was very well done as well. And in the 3d version, the closeups were lovely. Thanks a bunch for doing this and im glad to be a supporter of you guys! (P.s. it would be awesome to see you guys go full blender. Ive got a stockpile of blender models bookmarked that id love to see animated!)

SabitaUsagi

I imagine the dread was nothing in the realm of fear, but more anxiety of learning a whole new UI. Obviously some of the experience from animation and set up in SFM would transfer. However there was definitely going to be some time needed to be spent learning the differences and how it at worked. Given that it's a much more in depth program. But that change, and progress opens some doors, leaving behind some of the serious difficulty that sfm presents. Many what seem like little changes one might want, seem to need different software when using sfm. Blender it's just in there.

DarkDreamsVR

We're definitely going full Blender. No doubt about that. It's just a matter of figuring out a feasible way to do so without slowing down our release schedule too much. And don't sweat the model. We did the best we could with it like always. We're just glad you like it, as well as everyone else.