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Thank you to both Blueberg for the animation, as well Karissa for the voice. And of course, Luriam for the sound!

On this particular video I decided to try an added flat camera in the upper right, on top of having the main camera move up and down at different intervals throughout so you can see multiple angles throughout the shot. This seemed like a great idea considering how much of the space the minotaur took up. I feel like the secondary shot's placement is good for utilization of empty space in the darkness, but could have been located a little closer to the center so you're not craning your neck to see it in VR. Overall it almost feels like there is too much going on, but it's definitely nice to have an added shot to see what you normally cannot. Let me know what you think. Should I use more added shots like this on third person videos and in other videos where it makes sense? How do you feel about the camera movement throughout? Is it too slow? Just right?

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Samus Doggy Style 1 Third Person 3D 1080p

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