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From the previous release up until now, I spent a lot of time on rewriting code to get the game working on HTML5 (web browsers). I didn't know it was going to take me this long as I didn't how many issues exactly there were, because I couldn't test. Before, I was unfortunately using a buggy version of Gamemaker that wouldn't allow me to test or release on HTML5, which was a big problem. Gamemaker got updated last month on the 23rd, so it isn't a problem to test or release on HTML5 anymore. However, HTML5 has its own unique problems and is the most unstable among all the platforms. I had to fix all the problems which took me a long time. Anyway, I kind of wish I didn't have to release on HTML5, haha. It is time wasting to get it to work, but it is important because that's how I advertise my games and the patreon page.

Another note, I was also a tad busy with thanksgiving and 2 birthdays. So some days were no work days because of that.

Here is the Newgrounds release for HTML5:

https://www.newgrounds.com/portal/view/772934

Once the issues are fixed in the newgrounds comment section, I will be going straight back to adding more content.

Note: Android is currently down due to Gamemaker not allowing me to export to it.

I apologize for the skipped release!

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