Your Place 0.12-0.20v [game](WIP)/ Love in futa time 2 [video](WIP) jul/19 (Patreon)
Content
Hi!
Post only for patreons because it includes adult images.
These days I have been dedicated to two main tasks: the morning animations at Isabella's house (in addition to editing another scene) and preparing a project for when I finish the sims4 video.
Regarding the animations: I have finished the +18 doggy animations in a different way that takes longer, but it is the only one I could due to the limitations of the scenario that I mentioned in other posts. The first animation required almost two days of rendering, the other less than a day because to do it I had to deactivate a couple of elements of the scene that took a long time to render. Any way of making these animations has been the least "sophisticated" possible. Normally for an animation, I render the background and other elements of the scene in one moment and the characters separately: this way I save time. But in these animations I had to render everything at once. To do this I simply set a time limiter, so that when the render was at 50%, it would stop. This does not mean that there will be a decrease in quality, although it may seem that way: not at all.
Generally, the rendering process has three parts that influence the percentage that is displayed. A first stage in which the percentage is at zero but the machine works and makes the image at very acceptable levels (even being at 0%), a second in which the percentage is greater than zero and goes moving little by little to perfect the image. To give an example, in a normal render of a frame of the animation I have been working with, DAZ3D took eight minutes to reach 1%, and then two minutes to reach 15%. In the third stage, it is the final percentage (more than 90% to the end), this usually takes a little longer due to special characteristics of the lighting and materials of the scene, it is a generally superfluous phase, and for these animations I have dispensed with it. To give another example: before changing my main computer (before the 0.11 update) I always stopped the renders before 50%, sometimes before. Image quality was lost but it was solved with subsequent editing.
I solved the previous oral animations by eliminating the element that was giving me problems in the scene: the shower screen, which, being made of glass, included reflections and was also inseparably linked to the floor (I still don't know why). These animations simply do not show the floor (because there is none) and are made from a plane where the scene would be seen in its entirety without having to show the shower screen.
After that I have set the scene for the conversation after the shower scene. I haven't had time to advance much further because the rendering of the doggy scenes has taken too long: the first twenty minutes per frame (an animation is 125 frames) and the second ten minutes per frame.
Regarding Love in Futa Time 2:
I reaffirm all the insults, and shit that has been said about EA on social networks these years. They will probably fall short. The sims 4 is not only a betrayal of the saga or its classic players, it is an insult to intelligence. One of the characters I had made for this video was a young woman: created on Saturday (game day), on Monday morning she looked more like Chewbacca than a human being. In three days she had grown more body hair than I had in thirty years! This is due to one of the latest expansions that includes body hair... but at this level?!
This protagonist goes to sleep like a human being and six hours later she wakes up being Chewie! It's the opposite of realism! It is something striking to attract attention to get people talking but it is presented in a terrible way! Another thing that happened to me while filming: the normal thing in other sims (and in real life) is that when someone eats they do it in the closest place to the place where possible: for this I have placed a table with chairs near the kitchen, something normal! Well, my beloved characters grabbed a plate from the kitchen, walked past the table and went to eat in their room: to hell with the recording! I charge a match and make another, I order the characters to take a plate and sit at the table to eat. This is important because that is where I had set up the cameras. Well, a character takes the plate, sits down... and immediately gets up to eat standing up! They may try to sell this as greater free will of the characters but it is more similar to schizophrenia. The game design is disastrous. I may not be the best at talking about game designs, but this game is worse than all of its predecessors, supposedly made by the same company.
As a summary, I continue with the recording of the breakfast scene, which although it was only an introduction to the chapter, is being complicated by the way the game works.
About the problems with the video:
All of this reaffirmed my decision that this is the last video I will make. It is impossible to do anything stable with a system as flawed as the sims4 game. With tk17 it is also ruled out. So in the last few days I have started a new project (third underway) that would consist of an RPG type game, NSFW too of course, but with fewer futanaris. A more mainstream game, it's just a project, and I started it three days ago, but so I won't update any news about it until the video is finished. I'm doing it with the old computer, and if I can get it working it will be the second project along with Your Place. In any case, right now I am not sure that I will be able to consolidate this new project, at the moment it is just a possibility that I am considering now that I am on vacation from my job. The time this will take me will be taken from the time I previously used in my job. With this, things would be like this: my absolute priority is Your Place, secondly finishing the video and thirdly the new project.