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More commonly known to the locals as Chalmun's Cantina, this business serves a city aptly described by a local wizard as a wretched hive of scum and villainy. Such language might equally apply to its customer base, being largely composed of smugglers, bounty-hunters, murderers, felons, fugitives fleeing fate, and the occasional rebel.

Good morning! Deserts have become much more fun to draw ever since I switched away from my old style, which made drawing this one in particular a blast. I'd like to give some particular thanks to Alex from Neutral Party for being incredibly nice and helpful answering some questions of mine and giving me some really interesting info about his methods. Now, for the map details.

The basic map is obviously of the famous Mos Eisley Cantina, and the two variants included with the Supporter .zip are the building whilst in the middle of a sandstorm, and a sister location in a snowy region, for campaigns that may visit an icy world. All of them should be functional for a modern game too, and may be a nice shout-out (or a test, to see who's the first to recognize the building).

The Enthusiast variants are an edited version of the cantina converted into a low-tech fantasy tavern, including wooden furniture and a conspicuous absence of high-tech objects! I'm not telling you to get into a brawl here, but it might be an experience worth considering. The second edit is the same establishment caught in a sandstorm. It also includes the line-art, et cetera.

The Dutchman package includes another one of my tests making item tokens, this time of a lightsaber, as well as the usual furniture tokens and all of the raw files. They should be as easy to use as usual.

The map is 20 squares high and 22 wide, and that includes the frame so there should be no adjustments needed for use in a VTT, and all respective download links can be found in the appropriate posts - and the free version is attached to this one! Enjoy the map!

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Eike Schultz

Darude Sanstorm, huh? xD