April 2021 Pin-ups: Jade Swimsuit (Patreon)
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I could have sworn there was gonna be an April 31st... I'm just gonna throw this in the April pile anyway.
With this one I was less concerned about lines, light, and shadow, and more concerned with the fabric, muscles, and skin. I finally got the multires modifier working, which is a tool that helps me sculpt at a more detailed level. I had never been able to get it to work in previous versions of blender and I was tired of sinking time into it, so it took me a while to revisit it. Now that I can use it properly, I get to properly sculpt body features.
Anatomy is one of my weak areas when it comes to working with characters, so this is a nice opportunity to incorporate that practice into my work. Normally I just do really boring stuff like sculpting exercises from scratch. I still have a lot of learning to do, but simply being able to add detail where there previously weren't enough vertices is a breath of fresh air.