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So I spent a lot of time trying to figure out a better environment for this animation and got into a lot of assets.  Blender is such a good place to try motivated lighting.  I have a freaking monitor as my back light, how sick is that?  I'll probably change the scene around a bit more, but I'm much closer.  Several times I just wanted to slap an HDRI on my past couple Blender animations, but I figure it's good to develop this skill for the future.

Also I finally got to some render settings I like with this animation.  It only took me like 4 minutes for this frame where as the other renders took me close to half and hour.  I'm still really bad at render settings, they depend a lot on what you have in the scene and there's a load of technical knowledge behind it.

I'll have a monthly update up soon, I'm pretty lazy when it comes to those.

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