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So I've started working on a blender animation after a lot of tests.  I'm a pretty slow learner, so it takes me a while to build up to these points.  I still have a lot of learning to go (I'm only really utilizing a fraction of blender's possibilities) but I think I'm at the point where I can take a crack at an animation.

I have some artifacts to work out in the rendering process, but things are holding steady so far.  I'll get into more dick-based work once I'm more comfortable with the software, but for now I'm just working with some pretty vanilla assets.

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