April 2024 Daily Animation Challenge - DAY 3 (Patreon)
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Man, gig culture is really pervasive these days. Even the gods are in on it!
Three close days in a row. I know I always say this but this challenge is the hardest one yet.
I think my total hours of sleep during the challenge are in the single digits. I had to use almost every minute I had, and even then I got very lucky. No render problems, little obscure technical issues, not many weird edge cases, and pretty much every shot I made worked out on the first try. The only thing I consistently lost time on was the environmental design, which is definitely a weak spot for me.
It's probably very apparent at this point, but this choose your own adventure stuff is a great opportunity for me to practice blocking, editing, and scene structure at turbo speed. It's not something you get to do very often, since you're only really doing it once for every large project. It's nice to get more experience in an area that's hard to get practice in.
I'm also pretty proud of how the others did. Everyone seems to be pushing themselves and enjoying the process - which is what it's all about. Not only that, but it's a good excuse to talk with other artists and share knowledge. It's good to know that I'm not the only one that gets a kick out of it.