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Hi everyone, I am currently working on a script for Viv, after programming Erotica this process seems more creative to me. We place two fictional characters with different personalities in an atypical situation and simply observe them. Bastian is no less stubborn than Viv, so those two will find a hundred ways to argue over nothing. I recently played Baldurs Gate, and once again I was convinced that we are on the right track, our dialogue system is more simple but such projects inspire me to create something crazy. (like a lighter in the glory hole)^^

Unrealised mechanics:
There are many mechanics that I had planned but never implemented in Viv. It's a timer for answers, and a chance for successful answers, but the thing is that these mechanics don't make sense because in this engine you always have the option to hit the back button.
So I decided to emphasise the answers that will pump stats, and the consequences of the choices made after a while, remember Mr Scroop who owes you a salary?(or not).
The important thing in this job is not to forget what I have planned to do in two future updates, It's hard to do when you're working on more than one project at a time. If you find any gaps in the plot, let me know.

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Anyway I'm working hard and regularly again, so devblogs will be coming out more often, hopefully. I'd love to chat with you on Discord, or here, I need your fitback

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Riot

Looking foward to seen you and the teams work on this game.

TCoffin

Been looking forward to that visit to collect from Scroop, sounds like it won't be too much longer to wait!