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According to the canon of good games, the gameplay should gain new features as you go through it, so as not to be boring.
At this point, it's a level of lust, an innovation that will make combat more savory.
There is another new trick, but I'll leave it a surprise, the level of lust will also remain a mystery to you, I want to hear your guesses on how it works?)

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NilsDaWolf

Love this :D Can't wait to see it!

TreeSquared

lust level will probably change dialogue and make it harder to fight. The obvious answer. Might even give the player new moves to use?