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I added an interesting thing to the game:

Now on the selection screen we have the classification of each character based on type (All Around, Zoner, Melee, Powerhouse, Speedster).

This classification takes into account more how they are in the game than how the characters are in other games, which is why Ryu is classified as a Zoner, as both his freespecial and his hyper are long-range attacks. All Around are characters that have medium or long distance attacks, but not all attacks work like this. Melee only have short-range attacks (or, when they have medium/long-range attacks, it is only the hyper, as in the case of Billy Lee).

Certain types will have additional traits (all Melee can perform Wall Jump). And certain characters will be able to inherit specific traits, like Chun Li with Wall Jump.

The space in black is reserved for the statuses of each character, which will be added in the future.

And some characters, like Felicia and Hulk, will have a palette preview using small colored squares.

#gamedev #indiegame #openbor

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