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Well this was a fun little experiment! Tons of work for only four frames! x} But hey, look at what happens when they're one after the other! Sadly, I couldn't get them out without nasty gif compression. I'll have to figure that out.

Still a ton of fun! Hope y'all enjoy the result! ^^

UPDATE! - Since this is going to be posted publicly now, I've removed the patreon Tag. More importantly, I uploaded a high resolution AVI of the animation! :} Enjoy!

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Pulsar (edited)

Comment edits

2022-02-11 12:41:36 Ooh the final color turned out really good! That's quite a difference from the original WIP to this one. Really nice polish :>
2022-02-08 03:22:50 Ooh the final color turned out really good! That's quite a difference from the original WIP to this one. Really nice polish :>

Ooh the final color turned out really good! That's quite a difference from the original WIP to this one. Really nice polish :>

AgroAlba

Thanks Pulsar! :} I almost feel like I animated too much of her? Like, in the sketch, your eye is just immediately drawn to the focus of the piece, that big pussy. But in this one I'm concerned there's too much motion everywhere and it' feels kinda distracting? Either way, more experiments to follow! :}

kingo

damn! that is ultra puffy

Pulsar

It might be personal preference but I totally disagree. I really prefer the entire character to be animated, because the entire form then works together as a unit. Seeing just one section animated while the rest is still always felt like it calls too much attention to the shortcut of only animating what needs to change and breaks the immersion for me. It's too much Clutch Cargo and not enough Tex Avery. I guess all that to say, I always feel like taking the time to animate the entire character pays off in how much life it brings to the animation. Plus it's good practice too ;>

AgroAlba

I really appreciate your perspective, Pulsar! ^^ Definitely a ton of stuff to play with and try! I have to find my footing. :} Much practice to come!