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This week, Mike Welham's got a treat for you! I knew when he turned over his final manuscript that it was in the bag...


Did you see what I did there?


Bag of holdings can be problematical for the GM. Players all want one, but when they find one they are normally bafflingly empty; I mean what;s the point of a bag of holding if you don't fill it--but villains never seem to get around to doing that!


Adventurers are always looting the bodies of their vanquished foes. Often the GM simply reads off the villain’s equipment list and the players move on. In this situation, beyond armour, weapons, magic items and some coin most foes never seem to carry anything of minor interest. Sometimes, the party might find a bag of holding—but it rarely has anything interesting in it beyond treasure and coins. This doesn’t help the GM diligently trying to breathe life and verisimilitude into his campaign.


Enter I Loot the Bag of Holding. Within, find five tables full of the things the PCs might find in a bag of holding. Use them to enliven the looting in your campaign today! Tables include:


• Adventuring Gear

• Artwork

• Books

• Esoteric Objects

• Odds & Ends


A GM’s Resource by Mike Welham available in both Pathfinder-compatible and System Neutral Editions


This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


Where's My Files?

Moments after posting this update, I'll be sending you your special super-secret patron only code. Just drop the code into your browser and a free copy of the book will appear like magic in your shopping basket. Check out as normal and you should be all set. If not, just drop me a line. 


Thank You!

Thank you for your ongoing support; as I've said before, it's tremendously decent of you. 


Thank you also to Michael Spredemann for joining us this week and Christine for levelling up her support. 

Files

I Loot the Bag of Holding

Adventurers are always looting the bodies of their vanquished foes. Often the GM simply reads off the villain's equipment list and the players move on. In this situation, beyond armour, weapons, magic items and some coin most foes never seem to carry anything of minor interest.

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