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This week, we've got a cracking addition to the 20 Things line. 

I'm a big fan of making magic items wondrous--they are, after all, the most coveted of treasures and they should be--well--magical. Of course, a big part of a magic item's allure is its powers; it wouldn't be very magical otherwise. However, another big part of a magic item's "specialness" is its physical description. A magic item's description is likely the first hint the characters get that the item in question is magical. Magic items should have a distinctive appearance--they should be a cut above an ordinary item. That's where 20 Things #43: Items Most Wondrous comes in. Within, you'll find five pages full of page item descriptions to easily add into your campaign. 

Where's My Stuff?

As always, by the time you get this you should have a message from me containing the special secret download codes for these books. Just drop them into your browser and you should be good to go. If you have any problems, just drop me a line and I'll sort it out for you. 

The Picaloon Peninsula

Yesterday, Raging Swan Press released a new free download--The Picaloon Peninsula Map by Tommi Salama in anticipation of the full supplement that releases in January. If you haven't grabbed your free copy of the map click here! The Picaroon Peninsula is part of the Ashlar campaign setting and a great place to adventure if you want to battle (or be) a pirate!

Thank You!

As I say every week, thank you for your support! You help us do what we love doing--publishing detail-packed, thoughtful GM's Resources that helps us all run better games. We couldn't do this without you, and I'm delighted you are part of this campaign. Thank you. 

Have a great weekend, and good luck with your games!


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