Models status update (Patreon)
Content
Hello everyone, it's your local wooden model maker is also a ADHD diagnosed boy is still working on so many projects at the same time without being able to finish one faster than the other because of it :D
Anyway jokes aside, I'm actually finishing a bunch of stuff now but there has been some setbacks, specifically with the Rhea model
Basically an error on the MustardUI would soft lock me from adding shader special properties (the sliders in the UI menu related to skin properties like subsurface and wetness), I can technically finish the model without that but I feel like it'll be incomplete and I don't wanna go back and update it unless I really need to. I also still need to add new outfits parts and rig them too anyway.
I opened an Issue about it and sent a sample on mustard's ui github hopefully there's a solution to this so I can finish these models soon.
Previews:
Liv: added new 2k24 outfit, rigging
Rhea: Rigging outfits still need to add her 2k24 outfits
Alexa: Improved eyelid textures for no makeup and new hair shaders
Sasha: Cosplay outfit
Aerith new headhack model with better proportions
2B new headhack, no more lazy DAZ head port
Next release batch will be for blender 4.1
Upcoming 2K models releases:
Releases: Rhea, Dakota.
Updates: Liv, Stephanie, Sasha, Lita and Stacy will get updated next with new outfits
Becky, Charlotte, Bayley, Alexa, will just get a quick 4.1 compatibility update.
Regular updates:
The Harley Quinn Arkham pack, with correctives and Blender 4.1 compatibility
Aerith New head-hack model
Nayo, Madam M and Yuffie will get a quick corrective shapes + Blender 4.1 compatibility update.
Lili T8 outfit updates (Probably gonna wait for the white dress to update)
2B new head hack update
Male models pack: Need Blender 4.1 compatibility updates
Releases:
Asuka Langley: Rigging outfits, basically finished after that after a bit of testing
Anime Male models: Need Blender 4.1 compatibility updates
Nina Williams: Started the head hacking process, fixing face topology
Leon Kennedy RE4: Started the head hacking process, fixing face topology
All these are on hold until this menu issue gets a solution though. As I don't wanna have to deal with that issue while working on other models as well.
The bright side of this is, that freed time from making models will now focus on animations and renders, so yay?
Anyway, I hope this also helps clearing out why I take so long with models lately <3