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And here we are debriefing the very first week of Ciri Trainer's development.

A lot of brainstorming happened and we've kind of shared/dropped/approved a dozen (hundred) ideas.

The above picture it's about the most important location in the game: Vesemir's room (your room).

It displays the main basic options at your disposal, but of course it's "work in progress" and there's a lot more to show in the days to come.
In addition to those, I've been working on/delivering: 
  • Day/Night Cycle;
  • 4 periods (morning, afternoon, evening, night);
  • Seasons (fall, winter, spring, summer);
  • Animated weather effects (rain, snowfalls);

By the way, I've mentioned "animated":
well, I guess you can check latest DarkTl's update HERE to check on a very basic animated GIF I've created for fireplace.

That's all for now. As for next week schedule, I'm gonna wrap Vesemir location for DarkTl to code/test.
After that, I'll get back at dolls (Ciri is 99% complete).

If you have any questions regarding the game, please leave a comment down below: I'll do my best to reply while avoiding spoilers. ^^

Thanks for following/supporting!

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