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A little sneak peak of the next version. The last few days I have been implementing biome generation for the game, but I have come up to a problem. As you all probably know, the game's map is randomly generated each time you begin a new game. Because of this, if the biomes were to be distributed randomly, it would make the game quite RNG and the story will be hard to implement, as for example, if you get a quest to go to a certain biome, it may take ages to complete.

Thus I have thought of making biomes generate like concentric circles, each having harder enemies and missions. Do let me know if you have any other ideas as to how to implement this mechanic. 

But now it comes a time for you, the patrons, to change the game. I will implement 3 biomes, whether realistic or fantasy, depending on your comments on this post. So feel free to comment about that as well. 

As for a next release, I can't give much info about that, as there is still quite a few things for me to do before that.

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