Baphomet's Barge (Patreon)
Content
This map is designed for Abyssal Incursion, a free companion adventure for Descent into Avernus.
This map uses a 150 pps scale. I made 2 Versions : one jpeg with the background and one png without background but it weights 32 Mb so it can't be used in Roll20 :/
Baphomet use a personal gigantic barge to pour his hordes of followers into Avernus to invade it.
I made several changes compared to the barge describe in the module :
The Barge is now a gigantic semi-aquatic creature.
It has :
- a mouth that can Crushing Bite (use Crushing Wheels stats)
- 2 tentacles on the front that can be used either as a Chomper (but slashing damage) or Grappling Claw.
- 3 Harpoon Flingers (no canon as powder does not exist in D&D)
The creature is driven by a Giant Troll creature that stands at the back of the "ship" and uses giant chains to control it by its forward fins. Only him has the required strength to hold the chains.
GIANT TROLL
Gigantic giant, chaotic evil
Armor Class 15 (Natural Armor)
Hit Points 172
Speed 30 ft. STR 25(+7) DEX 13 (+1) CON 22 (+6) INT 7 (-2) WIS 9 (-1) CHA 7 (-2) Skills Perception +2
Senses Darkvision 60 ft.,
Passive Perception 12
Languages Giant
Challenge 10 (3.600 XP)
Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration. The troll regains 20 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack. The troll makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 7) piercing damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 7) slashing damage.