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Deluded Test Build v0.2!

DOWNLOAD HERE:

Drive
MEGA

Looking forward to your feedback under this post or in the #test-builds-feedback channel in Discord!

v0.2 Changelog:

New content:

+ ~50 H-animations
+ 2nd day of the Prologue (Friday)
+ Quests: On the Hook, Beer o'Clock, Deluded + Moving difficulties quest continuation
+ Random events: Getting naked in the room, Closets in parent's room, Basement
+ Interaction objects: safe, closets (parent's room), mirror, washing machine, towel, sink, bath, toilet paper box, Stuart's car
+ Interactable items (double-click in the inventory): marker, buttplug, makeup, lipstick, letter, razor, notes
+ 2 Clothing items

New features:

- Attribute System
- Vagina deformation animation
- Switching between quests (Scroll wheel)
- 2K+ resolution support
- Delayed gameplay mechanics (some events now can be triggered not immediately but after a certain amount of time)
- Simple stealing mechanic

Bug fixes:

- Stuck in dialogue sequences (if click too fast)
- Crashes in dialogues
- Disappearing trees
- Grass clipping through floor and gazebo
- Repeatable attributes grind
- The reflection of a present in the mirror stayed after you clean it
- Flickering/abruptly changing lighting on the character
- The quest panel in the HUD (right) not updating correctly
- House's door closing/opening in front of your face

Improvements:

- Automatic brightness adjustment
- Implemented new physics engine - better body/hair physics
- Movement system overhaul (much more responsive)
- Female facial animation overhaul
- Cutscenes loading has been made multithreaded (no freezes on their load
anymore)
- Memory optimization tools/profilers
- FOV is now lower when running (no fisheye)

Other changes:

- Lighting in Alisa's room
- Stuart's car color
- You can now prevent Stuart's car from crashing if you don't meet him from 6 till 8 AM

Files

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