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Hi Everyone!

Hope you've all had a good week!


A new demo build is ready to play! Those subbed at the $10+ Tier or more can check it out here: https://www.patreon.com/posts/51543455 

Also. A video showing off the current state of the game can be watched here. 


1: What's New

This week got in some fun polish and concepts into the game!

Firstly we have loot canisters. These are tied to the bondage machines that captive prisoners are put into and freeing the prisoners will unlock the ability to take from the loot canisters. 

The idea going forward is that different prisoners will have different loot canisters. 


The other thing I got in was a "Redeem" state for defeated cultist enemies. Now you can both choose to either punish or redeem your enemies!


I also updated and improved the "Transition" VFX and I think it looks tons better now!


Finally, something that'll pay off later down the line is I've sketched out ideas for more dungeon "Furniture" that I'm commissioning other artists to render out:


This is all in the effort to bring more dynamic life to the dungeon design and make it a interesting place to explore!


2: What's Next?

Honestly I feel like we're at a 60-70% mark of making what I'd be confident to call a gameplay demo that I could promote to the public. My hope is that with the continued pace of hard work one more month should do it. (I hope. XD)

That will create a single dungeon level experience "From start to end" that encapsulates the gameplay loop!

And after that is done it's then a case of creating more enemies, more prisoners and more fun, kinky stuff to do in this dungeon!


Thanks everyone! I hope you enjoy the new playable demo!

- Caroo

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