Weekly Roundup 58 - 09/04/2021 - Prisoner Assets and Animation! (Patreon)
Content
Hi everyone. :D
It's been a productive week and I've got some fun gifs and videos to show for progress made this week!
1: What's New
First off. I suggest you take a look (and listen) to this progress video I made: https://www.kangaroovideogames.com/wp-content/uploads/2021/04/Progress-Vid.mp4
It shows off the current art assets and animation work done for the game!
And how it all bops to the beat!
To break down the progress of this week. I first was able to get in and animate the UP and DOWN states for the main player character. Which changes depending on what direction the player is moving in:
But the big ticket item I worked on for most of this week was the artwork, importing, and animation work for the "Wall Mounted Prisoner" Assets.
I've gotten in the idle animations for now and what I can demonstrate so far is that different prisoners will have different intensities of captivity.
For this wall mounted bondage there's three levels:
I'm thinking from a gameplay standpoint each intensity will be harder to get the prisoner out of.
For right now I have 1 prisoner appearance. But the art assets are segmented so I could very well get a few alternative prisoner appearances in there for the first playable.
2: What's Next
My aim for next week is to start creating some UI to show key stats and the beat of the music.
Once the UI is in I should be able to start creating some more concrete gameplay logic to connect these art assets together.
I hope you enjoy the look of the new prisoner assets!
Cheers!
- Caroo