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Hi Everyone!

This week focused on polishing up and completing the Narrative Intermissions feature as well as correcting some spelling and grammar errors. Lets get into it!

A new playable build is available to download and play for Patrons at the $10 tier or higher. :)

1: This Weeks Progress

Narrative Intermissions: The main bulk of work this week was further refining the Narrative Intermission feature and getting all of its content in.

It's a bit bigger then I first designed but that means there's more to explore! Each session contains a narrative intermission where you can hold a conversation with Tessa and even ask questions. Some of which will be based on the tools and gear you use in the game!

I hope you all enjoy the extra depth of character we put into Tessa through this feature!

VIDEO CONTENT: You can see the feature in action via this video link. 


Audio:

Because the audio work isn't at a complete level it's been set to "Off" by default.

The audio is still all there and can be turned back on through the options menu.

Some Laughter voice samples are present as well. Although the incomplete nature of the VO doesn't make its addition meaningful yet. But you can give it a listen if you like!


Spelling and Grammar:

There was some spelling and grammar lines in the game that got cleaned up this week. :)

2: What's Next: Experimentation

I'd like to take next week to experiment on a few things. I call it experimentation because it may not end up in playable content.

Regardless if it does or doesn't, you'll see the result at the end of next week!

I also just have some non-dev work to do such as going through the game and compiling a list of all the instances that Tessa needs reactive VO samples for.


Cheers!

- Caroo 

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