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Hi Everyone!

Hope your week went well! We've got some progress this week in terms of getting audio in!

I did have to deal with a few days downtime at the start of the week due to the AC in my condo breaking down. But I was able to work on the game solidly during most of the work week.

A playable build for this weeks work will also be available.


1: Gameplay Video with Audio

Please enjoy a 1:40 min Video showcasing the Audio Integration.

2: This Weeks Progress

Audio Pass 1: This is by no means a completed audio pass. More like the first iteration of it. But we now have audio in the game!

For right now we have:

  • A music track that escalates as Tessa reaches full arousal.
  • Audio for button interactions
  • Audio for some tool interactions
  • Audio to denote some state changes, like reaching full arousal.

All SFX and Music has been purchased legally with commercial use agreements.

What we don't have yet is voice acted audio like laughter. Although I'm pleased to announced I have commissioned and paid a professional VO to provide laughter tracks. I'm just waiting on them before I can get them in.

Audio can be turned off at any time by tapping on the Audio Options button at the top right of the screen.


Bug Fixing: I took the less intense tone of this week to audio just spend some time addressing bugs to do with progression and UI control. 

I also tweaked some art such as the hand tickling tap sprites and the paint that comes off the paint brush.

3: What's Next: Laughter Tracks and Public Demo

During June I got into contact with a Voice Actor and I've commissioned some laughter tracks. My intent is to integrate them into the game. :) What's a tickling game without the sounds of laughter?


Also I'll be preparing a public demo that'll go live on July 1st. 

It'll be quite different from the Patreon build in that it only allows playing the first 2 sessions with Tessa before locking further progression and asking for the player to subscribe. 

So if you have a friend who was on the fence about the game and wanted to try it. A public demo is coming soon! :D


Thanks everyone! I hope you enjoy the new audio and bug fixes!

- Caroo

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