Relationship & Pregnancy Overhaul (aka WooHoo Wellness) v2.76 (Patreon)
Downloads
Content
April 21:
-fixed a slip up with accepted pregnancy that would potentially show a double moodlet
- toned down the likelihood of stress causing an AddOn 7 event - let me know if things happen too often / Not enough!
April 18:
- 'fixed' all the issues with hospital births, which were quite a few due to ONE single thing I can't understand but simply had to work around... NOTE!!! IF YOU USE PANDA'S MOD: you will have to re-download her mod later today as well once she updates for integration, so that her hospital thing work well with my mod.
- made a workaround for surrogate & accepted pregnancy moodlets vanishing upon traveling.
- [New feature] Now Sims who don't know yet that they are pregnant will not do the idle pregnant animation.
- tweaked percentages in AddON 7 and, if a certain event triggers AddON 7 functions, I made it so that the happenings of those funnctions happen with a very slight delay, and not immediately instantly on the clock anymore. Might increase that delay if I like the idea and you do too.
April 16: (A = AddOn; M= Module)
- Fixed the possibility for the wrong moodlet to show up in subsequent moodlets after some A7 events.
- Made some adjustments to behind-the-scenes stuff from Core, A7 and M2.
- [New feature] Added a new interaction in A7 to 'let go of spirit' attached to the urns, similarly to what is on base game urns and tombstones.
April 14: removed ghosts from being allowed for custody - which means babies from add On 7 won't appear there anymore, thankfully
April 12:
- [New feature] added an interaction to modify a not-currently-played Sim's fertility
April 10:
- fixed categories on some interactions
- [New feature] added another 'mark as woohoo's with' cheat, but this one adds pregnancy risk to the mix.
April 9:
- [New feature] added option for Sims to ask others to get their fertility checked
- updated responses to 'ask about fertility' to match the new system
- fixed some interactions showing where they should not for m10
- added something to m2 that will serve later as I keep developing its features
April 4: fixed 'purchase fertility potion' and the 'name' interactions appearing in wrong places
April 1: made changes so you don't need to manually activate the new system on pre-existing sims. This is a slightly less efficient setup I'm not a fan of, but it'll stay here temporarily until everyone has updated from v2.6 to v2.7+.
March 30: fixed inverted notifications for health riskiness of pregnancy.
March 29:
- now your Sims can once again have morning sickness, and will not see the 'throw up' option on the toilet if they're not having morning sickness - pregnant people don't spend 24/7 vomiting, do they?
- fixed something of AddON 7 for people who don't have module 2.
UPDATE TO V 2.75:
- Added more to AddOn 7: check out full description post for more info
- fixed an old issue I'd forgotten about, in which sims aging to young adulthood didn't get their pregnancy wishes given out until next screen loading. Now it's instant as it should be.
- some other fixes, forgot exactly what.
UPDATE TO V 2.7:
- Module 2 revamp and release of addOn 7
- various fixes
---- Make sure to CONTACT ME for any issue, etc.
Look at the Mod Description Masterpost if you are new to this mod and want to look at the description for all modules.
For what's new this time around, check out the page for addOn 7 (TW: Pregnancy Loss) and the updated page for Module 2 (fertility & protection)
:D
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TRANSLATIONS AVAILABLE (grab the Mod AND a translation if you need):
All translations are outdated Except the French & Spanish ones.
- French / Français by Kimikosoma (up to date v2.75)
- German by HendrickMcSims
- Russian by Origamika
- Portuguese by Ayrthwil
- Chinese by ttchub
- Chinese by MeowCat (up to date v2.75)
- Spanish by Laura Martinez Barca (up to date v2.75)
- Italian by EmmeSims
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FULL MOD DESCRIPTION LINKS
(THESE ARE MOD DESCRIPTION LINKS - FILES ARE ON THE CURRENT PAGE!)
All Modules Index
Module 1: Pregnancy Preferences
Module 2 - Risk and Protection, Fertility
Module 3 - WooHoo Transmissible Diseases
Module 4 - Paternity Testing
Module 5 - Teen Pregnancy Stuff
Module 6 - Pregnancy Acceptance
Module 7 - Cheating
Module 8: Alternative Pregnancies (Artificial Insemination & Surrogacy)
Module 9: Adoption
Module 10: Break Up, Make Up, Divorce & Shared Custody
(THESE ARE MOD DESCRIPTION LINKS - FILES ARE ON THE CURRENT PAGE!)
AddOn 1 - Termination of Pregnancy
AddOn 2 - Pregnancy Side Effects
(UPCOMING) AddOn3 - Romantic Trust
(UPCOMING) AddOn 4 - Post-Pregnancy Recovery System
(UPCOMING) AddOn 5 - Social Judgment
(UPCOMING) AddOn 6 - The Love Languages
AddOn 7 - Pregnancy Loss & Complications
(UPCOMING) AddOn 8 - WooHoo Drive, Etcetera
(UPCOMING) AddOn 9 - Autonomy, Autonomy, Autonomous Drama!
(UPCOMING) AddOn 10 - LGBTQIA+
Upcoming additions to existing modules: Expansions to WTDs and Teen Module, expansion of Module 10, etc etc.
(THESE ARE MOD DESCRIPTION LINKS - FILES ARE ON THE CURRENT PAGE!)
- WTD module: UTIs left untreated cause hospitalization, ut this feature doesn't work properly as of now. If your Sim gets to that point, cure the disease with the cheat under "Actions" then "WTD Cheats".
- Teen module: in some people's games, teen get no pregnant belly. If you enable teen pregnancy only through this mod and the father is a teen, he won't show in the family tree. I recommend enabling teen pregnancy though other mods too until I can develop this more.
- Pregnancy Acceptance: if you cheat an ACCEPTED pregnancy ahead with MCCC, the old accepted trimester moodlet won't vanish properly. It will vanish upon travel or labor.
- Make-up, Break-up and Custody:
- when deciding custody over court, in certain cases it will not automatically ask for several children but stop after one. In this case, simply start the interaction again for the next kids.
- General note about custody visits: Many things in the game may happen to make it so that a child will not transfer back exactly at the planned time, because the process could not happen right then. Don't panic, there are plenty of fail-safe systems built in so that the transfer will be attempted again until it goes through.
- more detail on custody visit (timed): timed one-time visits are extremely effective at sending the child back to its starting household. If a sim is at work or something else at the time of transfer, and prevents the transfer from happening, no worries! Invite on lot the other parent and the child will transfer back. You could also travel, reload household, etc, the kid will transfer no problem. There is also an interaction to 'send child back early' or 'get child back early' which can also be used for that, if you don't want to invite sims or reload etc.
- more detail on custody visits (cyclical / shared custody): those might fail to send the kid back right away a bit more often. If a child on shared custody / cyclical visit is not getting sent back / coming back right at the end of the visit, just either invite the other parent / the child on lot, reload your household or load the household with the child. This should bring the child back to its family of origin. You can also use an interaction to 'end scheduled visit early' by clicking on the custody parent, or on the visiting child, depending on which household you are playing.
If using this system, you must accept and understand that delays may happen and the time frames indicated are minimums and will be used if the game can let processes through, but visits may pan out over longer if the game failed to apply transfer processes at the scheduled time.
- Alternative Pregnancy:
- if you cheat a SURROGATE pregnancy ahead with MCCC, the old surrogate trimester moodlet won't vanish properly. It will vanish upon travel or labor.
- If you do not see the option to send a surrogate child to their parents, use this workaround:
- DO NOT romance or Play NPC surrogates (you can obviously play your played sim surrogate, just not the NPC auto-generated ones). You will find that I blocked most romance options for them, too. Why? Because their pregnancy system is altered for them to be NPC surrogates and they are not to be played!! You might encounter them in the world without knowing that they are a surrogate, but romance being unavailable with them will be a dead tell :) If you want to play with an auto-generated NPC surrogate, you will have to first make them not be a NPC surrogate anymore, you can't have both. To do so, remove the trait 'Trait_IsNPCSurrogate' from them, through my mod under 'actions' or through any mod that removes traits.
Many thanks to Frank for script help, lot51 and the late Scumbumbo for their wonderful tools. I appreciate Frank so very much, he is a rockstar in the modding community, and Lot51's TDESC browser as well as Scubumbo's tuning indexing ans search tools are of great use to many modders!
There are no known mod conflicts for this mod other than what is listed below.
!!! MODDERS!!!: Need to test for pregnancy / trimesters and can't test for moodlets as you want your mod to be compatible with this mod? It's deadly easy - test for trimester Object States instead of moodlets! Look at the EA interaction 'Share Big News' if you don't know what I mean, and you'll find what test to use there. Ask me for more info if you need! :)
!!!! Feel free to reach out for any question or if you need me to integrate something of your mod in mind or vice-versa!!
Mods that are FULLY incompatible:
- ArtUrlWWW's Mega Pregnancy Mod.
************ Compatibility Adjustments************
- MC WOOHOO: INcompatible with module 2 and 8 IF Risk setting is not on 0%. If on 0%, all is fine ;)
- Wicked Whims: Almost all compatible IF you pay attention to settings (read below!!)
- Wonderful Whims: All compatible IF you pay attention to settings (read below!!)
NOTE: WONDERFUL//WICKED WHIMS FULLY HANDLES PREGNANCY RISK unless you check off its 'Override Game / mod pregnancy system" AND its 'woohooo to TFB' switch. If you want my risk system which works on a sim by sim basis instead of Turbo's global risk setting system, turn off those setting. And vice versa. Your Sims can use protection items from either mod.
To sum up: Want to use Turbo's pregnancy risk system? Have your Wonderful / Wicked Whims settings like this:
- Want to use my pregnancy risk system? Have your Wonderful / Wicked Whims settings like this:
- If you use Wicked Whims and want WTDs and paternity testing system to work correctly, you have to 'mark sim as woohoo'd with' after sims did things that can cause pregnancy through WW. This is under 'actions' then 'woohoo wellness'.
- LMS's Miscarriage mod: Compatible BUT:
- Don't use my miscarriage system if you use hers.
- If a miscarriage happens in LMS's mod, I advise clearing pregnancy markers manually in my mod (under 'Family and Pregnancy' then 'Sim Status'. If a miscarriage happens from that mod for an alternative pregnancy from my mod, you ABSOLUTELY HAVE TO clear those markers.
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That's it. Yes SoL is compatible, etc etc etc.
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Override information:
0000000000003607 pregnancy_startShowing
0000000000012FDE loot_Pregnancy_InLabor_Notification
0000000000002B4F TakePregnancyTest_Loot
0000000000012607_buff_Pregnancy_InLabor (Module 5)
0000000000019A3D_phone_TakeFamilyLeave
000000000003AAB8_RWL_AddSentiment_CaughtCheater_TAboutA (Module 7)
000000000003E438_RWL_AddSentiment_CaughtCheater_AAboutT (Module 7)
000000000001E2DD_tunableTestedGreetingTargeted_Romantic_Tests (M.10)
000000000001EB79_tunableTestedGreetingGroup_Romantic_Tests (M. 10)
000000000001C42A surgeryTable_Player_HaveBaby_outcome
Most elements of this mod are optional:
- You CANNOT remove the Core files.
- You CAN remove any of the other files / modules:
DOWNLOAD STEPS:
This mod has no requirements, other than an up-to-date game. Legacy edition is not compatible.
1. First, REMOVE ALL PREVIOUS VERSIONS of this mod, if any.
That means, ALL files from this mod not from this very post.
2. Secondly, DOWNLOAD the ZIP File
It contains all modules. Once extracted, you can remove unwanted modules.
3. Then, IF NEEDED, Grab ADDITIONAL Files
- If you have Wicked Whims, (and only if you have that other mod) also grab the ''AdditionalFileRequiredForWickedWhimsUsers'' package file.
- Find some GLOBAL ADDITIONAL OPTIONS for this mod HERE
- If you need a translation, click on the links for translations under Mod Description and find the translation needed on the translator's site.
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NEED HELP? Check compatibility, download instructions and description links in this post. If they don't answer your question, contact me on Discord, here in comments or messages, or through the contact form on my website.
Find Index of All Mods here.
If you notice anything off please contact me! Happy to help and fix things if they need fixing.