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This is the Pathfinder 2e conversion of 'Arcane Aftershocks'.

You can get the 5e version of this adventure HERE 

Many thanks to David N. Ross who worked with Alex on the conversion.

Adventure Overview

Arcane Aftershocks is a Pathfinder Second Edition adventure for four to five characters of 4th or 5th level, optimized for a party of four 4th-level characters. 

An intrepid inventor and operator of a local water mill has plunged it into chaos after his attempted fusion of magic and mechanical engineering went haywire. Ephemeral, semi-sentient coalescences of arcane energy now occupy the factory, overloading its mechanisms and threatening to irreparably damage its components. Can the party intervene to clean up the mess made by the mill’s operator? 

This adventure is set outside the city of Bharzhul in the Cartosia campaign setting, but the names of people, places, and locations can be changed to adapt the adventure to any high-fantasy urban environment with an association with clockwork or mechanical elements.

Collaborator

Tavern Tales is the team of Ben and Alex, two dungeon masters and world-building enthusiasts who love tabletop gaming. They work to create high-quality battlemaps, ready-to-play encounters and dungeon one-shots for your tabletop role playing games. If you want more dungeons in this style, they also create their own adventures monthly.

You can support them on Patreon here: https://www.patreon.com/taverntalesmaps

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