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This illustration is part of a series of fully hand painted interior and exterior scenes based on my maps to help you set the scene for your players and add an extra level of immersion and atmosphere to your games.

Which of my other existing maps would you like to see painted scenes of in the future?

This illustration is part of the Bharzul series.

The accompanying battlemaps can be found HERE 

Background

Water Wheels like this one are located throughout the city. They provide power for a number of mechanical tasks, such as powering the elevators that connect the different levels. Most of the smaller wheels are privately owned, but the largest are designed and operated by the Machinists Guild on behalf of the people.

This particular Wheel is operated by Nasi Laguzol. He is the youngest member of the guild to have ever been promoted to Wheelwright, due to his keen mind. He has already designed many improvements and upgrades. However, Nasi believes his biggest contribution is yet to come. The Water Wheels are limited in their usefulness as they need to be in close proximity to whatever they are powering, and they can only manage a certain level of stress before failing.

Nasi believes that the immense energy potential created by the wheels can be stored by combining Mechanistry with Magic. This would revolutionise the city, creating stockpiles of energy ready to use whenever and wherever they are required. He is conducting the tests in secret from the guild though, as he is yet to stabilise the procedure and the Machinists tend to be very risk averse.

Size

RESOLUTION - 8730x9475 Pixels @400dpi
RECOMMENDED PRINT SIZE - Ledger/A3

Artist

This piece was created for Tom Cartos by Eduardo Nonato. You can find more of his work here:

Artstation - https://www.artstation.com/nonato
Instagram - https://www.instagram.com/edu.nonatocavalcante/ 

Files

Comments

Erlend Aakre

Lovely to have sweet exterior scenes like this to go with the maps! On a completely unrelated note, your zip files almost always seem to have a "__MACOSX" folder at the root level, and lots of ".DS_Store" files in the various subfolders. These are hidden files from macOS but do show up and clutter the releases for anyone using linux or windows. Perhaps zipping these up in a different way (https://apple.stackexchange.com/questions/239578/compress-without-ds-store-and-macosx) would make the zip files "cleaner" (Not a huge issue, been deleting them for 3 years now :D)

Anonymous

Will you be creating a large scale map of Bharzul like you've done for Samarahd and Dorran?